TriSplat: Simulation-Ready Feed-Forward 3D Scene Reconstruction Paper • 2605.26115 • Published 3 days ago • 41
LocateAnything: Fast and High-Quality Vision-Language Grounding with Parallel Box Decoding Paper • 2605.27365 • Published 2 days ago • 97
It Takes Two: Complementary Self-Distillation for Contextual Integrity in LLMs Paper • 2605.20258 • Published 10 days ago • 30
Nudging Beyond the Comfort Zone: Efficient Strategy-Guided Exploration for RLVR Paper • 2605.15726 • Published 13 days ago • 33
Soohak: A Mathematician-Curated Benchmark for Evaluating Research-level Math Capabilities of LLMs Paper • 2605.09063 • Published 19 days ago • 79
CollabVR: Collaborative Video Reasoning with Vision-Language and Video Generation Models Paper • 2605.08735 • Published 19 days ago • 69
HY-World 2.0: A Multi-Modal World Model for Reconstructing, Generating, and Simulating 3D Worlds Paper • 2604.14268 • Published Apr 15 • 122
GameWorld: Towards Standardized and Verifiable Evaluation of Multimodal Game Agents Paper • 2604.07429 • Published Apr 8 • 121
Seedance 2.0: Advancing Video Generation for World Complexity Paper • 2604.14148 • Published Apr 15 • 163
Memory Transfer Learning: How Memories are Transferred Across Domains in Coding Agents Paper • 2604.14004 • Published Apr 15 • 30
Do World Action Models Generalize Better than VLAs? A Robustness Study Paper • 2603.22078 • Published Apr 1 • 7
EgoSim: Egocentric World Simulator for Embodied Interaction Generation Paper • 2604.01001 • Published Apr 1 • 38
Less Gaussians, Texture More: 4K Feed-Forward Textured Splatting Paper • 2603.25745 • Published Mar 26 • 16
T-MAP: Red-Teaming LLM Agents with Trajectory-aware Evolutionary Search Paper • 2603.22341 • Published Mar 21 • 37
WorldCam: Interactive Autoregressive 3D Gaming Worlds with Camera Pose as a Unifying Geometric Representation Paper • 2603.16871 • Published Mar 17 • 61
Mobile-GS: Real-time Gaussian Splatting for Mobile Devices Paper • 2603.11531 • Published Mar 12 • 10
MA-EgoQA: Question Answering over Egocentric Videos from Multiple Embodied Agents Paper • 2603.09827 • Published Mar 10 • 30