RealMe: Immersive Volumetric Video from Minimal Captures Paper • 2610.30023 • Published 5 days ago • 28
Think Harder Where It Matters: Item-Level Adaptive Recursion for Sequential Recommendation Paper • 2610.30128 • Published 5 days ago • 41
SpatialBrain: Spatial Intelligence Growing from Experience Paper • 2610.29317 • Published 5 days ago • 20
Learning the 4D World through Point Trajectory Forecasting Paper • 2610.28594 • Published 6 days ago • 53
From Traces to Agentic Worlds: Agentic Language World Models for Interactive Environment Simulation Paper • 2610.06100 • Published 21 days ago • 80
ReTerm: Recovery Training for Self-Improving Terminal Agents Paper • 2610.18484 • Published 13 days ago • 29
WOVEN: Weaving Visual World Modeling into Multimodal LLMs Paper • 2610.12417 • Published 18 days ago • 21
VIS-Ground: Video Interactive Storytelling with Contextual Grounding Paper • 2610.09326 • Published 19 days ago • 104
Rethinking World-Action Model for Compositional and In-Context Robotic Manipulation Paper • 2610.02368 • Published 25 days ago • 74
HLA-WM: Hybrid Linear Attention for Long-Horizon Video World Models Paper • 2610.05739 • Published 21 days ago • 21
Beyond Future Prediction: Denoising as Generative Adaptation for Robot Control Paper • 2609.28339 • Published Sep 23 • 30
Learning Functional Subspaces for Neural Network Compression Paper • 2609.40127 • Published 26 days ago • 26
Adaptive Latent Capacity for World Models Paper • 2609.32921 • Published about 1 month ago • 25
AdvSim2Real : Training Web Agents Against Adaptive Prompt Injection in a Web World Model Paper • 2610.08773 • Published 20 days ago • 18
RealtimeWAM: One-Step Asynchronous World Action Models Paper • 2610.06617 • Published 21 days ago • 24
World Editing: Intervening on Executable Worlds at Increasing Depth Paper • 2610.02331 • Published 25 days ago • 31
FrameMorrow: Future-guided Frame Selection with Prospective Tokens for Long-Horizon Video Generation Paper • 2609.38839 • Published 26 days ago • 85