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Sep 9

OmniReasoner: Thinking with Long Audio-Video via Native Tool Use

Long audio-video reasoning is difficult for omnimodal LLMs because the decisive evidence is often sparse, cross-modal, and too expensive to preserve with uniformly high-fidelity inputs. We introduce OmniReasoner, a tool-use post-training framework for Thinking with Long Audio-Video: omni-modal LLMs learn, via supervised fine-tuning and reinforcement learning, to decide whether and where to call a zoom-in tool before answering. OmniReasoner first builds a low-cost global preview of the full stream and then, when needed, calls the zoom-in tool with a requested temporal interval for higher-fidelity visual and audio inspection before answering. Because the model observes different sampling granularities before and after this call -- a sparse global preview and a denser local clip -- we introduce TimeAnchor, which keeps the tool's temporal argument valid and round-trip-consistent across these granularities, rather than tied to frame indices from a particular sampling rate. To make this tool-use behavior trainable without expensive manual interval annotation, we build a Temporal Augmented Data Engine that synthesizes tool-use post-training trajectories by video editing and composition. Experiments across omnimodal and video benchmarks show that OmniReasoner improves both answer accuracy and temporal grounding while concentrating high-fidelity computation on informative regions. Code is available at https://github.com/RockyChen0205/OmniReasoner.

  • 11 authors
·
Jul 20

ET-Agent: Incentivizing Effective Tool-Integrated Reasoning Agent via Behavior Calibration

Large Language Models (LLMs) can extend their parameter knowledge limits by adopting the Tool-Integrated Reasoning (TIR) paradigm. However, existing LLM-based agent training framework often focuses on answers' accuracy, overlooking specific alignment for behavior patterns. Consequently, agent often exhibits ineffective actions during TIR tasks, such as redundant and insufficient tool calls. How to calibrate erroneous behavioral patterns when executing TIR tasks, thereby exploring effective trajectories, remains an open-ended problem. In this paper, we propose ET-Agent, a training framework for calibrating agent's tool-use behavior through two synergistic perspectives: Self-evolving Data Flywheel and Behavior Calibration Training. Specifically, we introduce a self-evolutionary data flywheel to generate enhanced data, used to fine-tune LLM to improve its exploration ability. Based on this, we implement an two-phases behavior-calibration training framework. It is designed to progressively calibrate erroneous behavioral patterns to optimal behaviors. Further in-depth experiments confirm the superiority of across multiple dimensions, including correctness, efficiency, reasoning conciseness, and tool execution accuracy. Our ET-Agent framework provides practical insights for research in the TIR field. Codes can be found in https://github.com/asilverlight/ET-Agent

TL-Training: A Task-Feature-Based Framework for Training Large Language Models in Tool Use

Large language models (LLMs) achieve remarkable advancements by leveraging tools to interact with external environments, a critical step toward generalized AI. However, the standard supervised fine-tuning (SFT) approach, which relies on large-scale datasets, often overlooks task-specific characteristics in tool use, leading to performance bottlenecks. To address this issue, we analyze three existing LLMs and uncover key insights: training data can inadvertently impede tool-use behavior, token importance is distributed unevenly, and errors in tool calls fall into a small set of distinct categories. Building on these findings, we propose TL-Training, a task-feature-based framework that mitigates the effects of suboptimal training data, dynamically adjusts token weights to prioritize key tokens during SFT, and incorporates a robust reward mechanism tailored to error categories, optimized through proximal policy optimization. We validate TL-Training by training CodeLLaMA-2-7B and evaluating it on four diverse open-source test sets. Our results demonstrate that the LLM trained by our method matches or surpasses both open- and closed-source LLMs in tool-use performance using only 1,217 training data points. Additionally, our method enhances robustness in noisy environments and improves general task performance, offering a scalable and efficient paradigm for tool-use training in LLMs. The code and data are available at https://github.com/Junjie-Ye/TL-Training.

  • 11 authors
·
Dec 19, 2024

Beyond Seeing: Evaluating Multimodal LLMs on Tool-Enabled Image Perception, Transformation, and Reasoning

Multimodal Large Language Models (MLLMs) are increasingly applied in real-world scenarios where user-provided images are often imperfect, requiring active image manipulations such as cropping, editing, or enhancement to uncover salient visual cues. Beyond static visual perception, MLLMs must also think with images: dynamically transforming visual content and integrating it with other tools to solve complex tasks. However, this shift from treating vision as passive context to a manipulable cognitive workspace remains underexplored. Most existing benchmarks still follow a think about images paradigm, where images are regarded as static inputs. To address this gap, we introduce VisualToolBench, a visual tool-use reasoning benchmark that rigorously evaluates MLLMs' ability to perceive, transform, and reason across complex visual-textual tasks under the think-with-images paradigm. VisualToolBench comprises 1,204 challenging, open-ended vision tasks (603 single-turn, 601 multi-turn) spanning across five diverse domains, each paired with detailed rubrics to enable systematic evaluation. Our evaluation shows that current MLLMs struggle with tasks requiring effective integration of vision and general-purpose tools. Even the strongest model (GPT-5-think) reaches only 18.68% pass rate. We further observe divergent tool-use behaviors, with OpenAI models benefiting from diverse image manipulations while Gemini-2.5-pro shows no improvement. By introducing the first benchmark centered on think with images, VisualToolBench offers critical insights for advancing visual intelligence in MLLMs.

  • 11 authors
·
Oct 14, 2025

Teaching Thinking Models to Reason with Tools: A Full-Pipeline Recipe for Tool-Integrated Reasoning

Tool-integrated reasoning (TIR) offers a direct way to extend thinking models beyond the limits of text-only reasoning. Paradoxically, we observe that tool-enabled evaluation can degrade reasoning performance even when the strong thinking models make almost no actual tool calls. In this paper, we investigate how to inject natural tool-use behavior into a strong thinking model without sacrificing its no-tool reasoning ability, and present a comprehensive TIR recipe. We highlight that (i) the effectiveness of TIR supervised fine-tuning (SFT) hinges on the learnability of teacher trajectories, which should prioritize problems inherently suited for tool-augmented solutions; (ii) controlling the proportion of tool-use trajectories could mitigate the catastrophic forgetting of text-only reasoning capacity; (iii) optimizing for pass@k and response length instead of training loss could maximize TIR SFT gains while preserving headroom for reinforcement learning (RL) exploration; (iv) a stable RL with verifiable rewards (RLVR) stage, built upon suitable SFT initialization and explicit safeguards against mode collapse, provides a simple yet remarkably effective solution. When applied to Qwen3 thinking models at 4B and 30B scales, our recipe yields models that achieve state-of-the-art performance in a wide range of benchmarks among open-source models, such as 96.7% and 99.2% on AIME 2025 for 4B and 30B, respectively.

  • 12 authors
·
May 6 1

ATP-Bench: Towards Agentic Tool Planning for MLLM Interleaved Generation

Interleaved text-and-image generation represents a significant frontier for Multimodal Large Language Models (MLLMs), offering a more intuitive way to convey complex information. Current paradigms rely on either image generation or retrieval augmentation, yet they typically treat the two as mutually exclusive paths, failing to unify factuality with creativity. We argue that the next milestone in this field is Agentic Tool Planning, where the model serves as a central controller that autonomously determines when, where, and which tools to invoke to produce interleaved responses for visual-critical queries. To systematically evaluate this paradigm, we introduce ATP-Bench, a novel benchmark comprising 7,702 QA pairs (including 1,592 VQA pairs) across eight categories and 25 visual-critical intents, featuring human-verified queries and ground truths. Furthermore, to evaluate agentic planning independent of end-to-end execution and changing tool backends, we propose a Multi-Agent MLLM-as-a-Judge (MAM) system. MAM evaluates tool-call precision, identifies missed opportunities for tool use, and assesses overall response quality without requiring ground-truth references. Our extensive experiments on 10 state-of-the-art MLLMs reveal that models struggle with coherent interleaved planning and exhibit significant variations in tool-use behavior, highlighting substantial room for improvement and providing actionable guidance for advancing interleaved generation. Dataset and code are available at https://github.com/Qwen-Applications/ATP-Bench.

  • 10 authors
·
Mar 31

LLMs in the Imaginarium: Tool Learning through Simulated Trial and Error

Tools are essential for large language models (LLMs) to acquire up-to-date information and take consequential actions in external environments. Existing work on tool-augmented LLMs primarily focuses on the broad coverage of tools and the flexibility of adding new tools. However, a critical aspect that has surprisingly been understudied is simply how accurately an LLM uses tools for which it has been trained. We find that existing LLMs, including GPT-4 and open-source LLMs specifically fine-tuned for tool use, only reach a correctness rate in the range of 30% to 60%, far from reliable use in practice. We propose a biologically inspired method for tool-augmented LLMs, simulated trial and error (STE), that orchestrates three key mechanisms for successful tool use behaviors in the biological system: trial and error, imagination, and memory. Specifically, STE leverages an LLM's 'imagination' to simulate plausible scenarios for using a tool, after which the LLM interacts with the tool to learn from its execution feedback. Both short-term and long-term memory are employed to improve the depth and breadth of the exploration, respectively. Comprehensive experiments on ToolBench show that STE substantially improves tool learning for LLMs under both in-context learning and fine-tuning settings, bringing a boost of 46.7% to Mistral-Instruct-7B and enabling it to outperform GPT-4. We also show effective continual learning of tools via a simple experience replay strategy.

  • 5 authors
·
Mar 7, 2024 1

DeepEyesV2: Toward Agentic Multimodal Model

Agentic multimodal models should not only comprehend text and images, but also actively invoke external tools, such as code execution environments and web search, and integrate these operations into reasoning. In this work, we introduce DeepEyesV2 and explore how to build an agentic multimodal model from the perspectives of data construction, training methods, and model evaluation. We observe that direct reinforcement learning alone fails to induce robust tool-use behavior. This phenomenon motivates a two-stage training pipeline: a cold-start stage to establish tool-use patterns, and reinforcement learning stage to further refine tool invocation. We curate a diverse, moderately challenging training dataset, specifically including examples where tool use is beneficial. We further introduce RealX-Bench, a comprehensive benchmark designed to evaluate real-world multimodal reasoning, which inherently requires the integration of multiple capabilities, including perception, search, and reasoning. We evaluate DeepEyesV2 on RealX-Bench and other representative benchmarks, demonstrating its effectiveness across real-world understanding, mathematical reasoning, and search-intensive tasks. Moreover, DeepEyesV2 exhibits task-adaptive tool invocation, tending to use image operations for perception tasks and numerical computations for reasoning tasks. Reinforcement learning further enables complex tool combinations and allows model to selectively invoke tools based on context. We hope our study can provide guidance for community in developing agentic multimodal models.

dots-studio dots studio
·
Nov 7, 2025 2

MTA-Agent: An Open Recipe for Multimodal Deep Search Agents

Multimodal large language models (MLLMs) have demonstrated strong capabilities in visual understanding, yet they remain limited in complex, multi-step reasoning that requires deep searching and integrating visual evidence with external knowledge. In this work, we address this challenge by constructing high-quality, verified multi-hop vision-language training data for multimodal deep-search agents. We propose a Multi-hop Tool-Augmented Agent for Evidence-based QA Synthesis (MTA-Agent), which automatically selects tools and their parameters to retrieve and validate evidence from both visual and textual sources and generates structured multi-hop question-answer trajectories. Starting from diverse VQA seed datasets, our pipeline produces a large-scale training dataset, MTA-Vision-DeepSearch, containing 21K high-quality multi-hop examples. The data is filtered through a multi-stage verification process to ensure factual consistency and answer uniqueness. Using MTA-Vision-DeepSearch, a 32B open-source multimodal search agent achieves state-of-the-art performance, reaching an average of 54.63\% across six challenging benchmarks, outperforming GPT-5 (51.86\%), Gemini-2.5-Pro (50.98\%), and Gemini-3-Pro (54.46\%) under the same tool settings. We further show that training on our data improves both reasoning depth and tool-use behavior, increasing the average number of steps from 2.27 to 4.28, and leading to more systematic and persistent search strategies. Additionally, we demonstrate that training can be performed without real-time tool calls by replaying cached interactions, significantly reducing training cost. Importantly, we present MTA-Agent as a fully open recipe for multimodal deep search: we release the entire dataset, training trajectories, and implementation details to enable reproducibility and future research on open multimodal search agents.

  • 7 authors
·
Apr 6

Scaling LLM Multi-turn RL with End-to-end Summarization-based Context Management

We study reinforcement learning (RL) fine-tuning of large language model (LLM) agents for long-horizon multi-turn tool use, where context length quickly becomes a fundamental bottleneck. Existing RL pipelines can suffer from degraded instruction following, excessive rollout costs, and most importantly, strict context limits. To address these challenges, we introduce summarization-based context management to training. In specific, it periodically compresses the tool using history by LLM-generated summaries that retain task-relevant information to keep a compact context while enabling the agent to scale beyond the fixed context window. Building on this formulation, we derive a policy gradient representation that seamlessly enables standard LLM RL infrastructures to optimize both tool-use behaviors as well as summarization strategies in an end-to-end fashion. We instantiate this framework with SUmmarization augmented Policy Optimization (SUPO), an LLM RL algorithm that enables long-horizon training beyond a fixed context limit. Experiments on interactive function calling and searching tasks demonstrate that SUPO significantly improves the success rate while maintaining the same or even lower working context length compared to baselines. We also demonstrate that for complex searching tasks, SUPO can further improve the evaluation performance when scaling test-time maximum round of summarization beyond that of training time. Our results establish summarization-based context management as a principled and scalable approach for training RL agents beyond a fixed context length limit.

  • 7 authors
·
Oct 8, 2025 2

SVFSearch: A Multimodal Knowledge-Intensive Benchmark for Short-Video Frame Search in the Gaming Vertical Domain

Multimodal large language models are increasingly used as agent backbones that understand multimodal inputs, plan retrieval actions, invoke external tools, and reason over retrieved information. Yet existing benchmarks rarely evaluate this ability in short-video applications, where a paused frame is often visually ambiguous and answering requires vertical, long-tail, and fast-evolving domain knowledge. We introduce SVFSearch, the first open benchmark for short-video frame search in the Chinese gaming domain. SVFSearch contains 5,000 four-choice test examples and 4,198 auxiliary training examples, each centered on a paused game scene from a real short-video clip. To support fair and reproducible evaluation, SVFSearch provides a frozen offline retrieval environment with a game-domain text corpus, a topic-linked image gallery, and text, image, and multimodal retrieval interfaces, avoiding reliance on uncontrolled web search APIs. We evaluate representative paradigms ranging from direct QA and RAG workflow to Plan-Act-Replan agents and learned search models. Results reveal a large gap between model-only answering, practical agentic search, and oracle knowledge: the best open-source direct-QA model reaches 66.4%, the best practical agent achieves 79.1%, and oracle knowledge reaches 95.4%. Further analysis exposes bottlenecks in visual grounding, retrieval quality, evidence-grounded reasoning, and tool-use behavior, including over-search, answer-only shortcuts, and retrieval-induced misleading.

  • 7 authors
·
May 19

DLLM Agent: See Farther, Run Faster

Diffusion large language models (DLLMs) have emerged as an alternative to autoregressive (AR) decoding with appealing efficiency and modeling properties, yet their implications for agentic multi-step decision making remain underexplored. We ask a concrete question: when the generation paradigm is changed but the agent framework and supervision are held fixed, do diffusion backbones induce systematically different planning and tool-use behaviors, and do these differences translate into end-to-end efficiency gains? We study this in a controlled setting by instantiating DLLM and AR backbones within the same agent workflow (DeepDiver) and performing matched agent-oriented fine-tuning on the same trajectory data, yielding diffusion-backed DLLM Agents and directly comparable AR agents. Across benchmarks and case studies, we find that, at comparable accuracy, DLLM Agents are on average over 30% faster end to end than AR agents, with some cases exceeding 8x speedup. Conditioned on correct task completion, DLLM Agents also require fewer interaction rounds and tool invocations, consistent with higher planner hit rates that converge earlier to a correct action path with less backtracking. We further identify two practical considerations for deploying diffusion backbones in tool-using agents. First, naive DLLM policies are more prone to structured tool-call failures, necessitating stronger tool-call-specific training to emit valid schemas and arguments. Second, for multi-turn inputs interleaving context and action spans, diffusion-style span corruption requires aligned attention masking to avoid spurious context-action information flow; without such alignment, performance degrades. Finally, we analyze attention dynamics across workflow stages and observe paradigm-specific coordination patterns, suggesting stronger global planning signals in diffusion-backed agents.

  • 18 authors
·
Feb 7

Act Wisely: Cultivating Meta-Cognitive Tool Use in Agentic Multimodal Models

The advent of agentic multimodal models has empowered systems to actively interact with external environments. However, current agents suffer from a profound meta-cognitive deficit: they struggle to arbitrate between leveraging internal knowledge and querying external utilities. Consequently, they frequently fall prey to blind tool invocation, resorting to reflexive tool execution even when queries are resolvable from the raw visual context. This pathological behavior precipitates severe latency bottlenecks and injects extraneous noise that derails sound reasoning. Existing reinforcement learning protocols attempt to mitigate this via a scalarized reward that penalizes tool usage. Yet, this coupled formulation creates an irreconcilable optimization dilemma: an aggressive penalty suppresses essential tool use, whereas a mild penalty is entirely subsumed by the variance of the accuracy reward during advantage normalization, rendering it impotent against tool overuse. To transcend this bottleneck, we propose HDPO, a framework that reframes tool efficiency from a competing scalar objective to a strictly conditional one. By eschewing reward scalarization, HDPO maintains two orthogonal optimization channels: an accuracy channel that maximizes task correctness, and an efficiency channel that enforces execution economy exclusively within accurate trajectories via conditional advantage estimation. This decoupled architecture naturally induces a cognitive curriculum-compelling the agent to first master task resolution before refining its self-reliance. Extensive evaluations demonstrate that our resulting model, Metis, reduces tool invocations by orders of magnitude while simultaneously elevating reasoning accuracy.

Accio-Lab Accio
·
Apr 8 2

Creative Robot Tool Use with Large Language Models

Tool use is a hallmark of advanced intelligence, exemplified in both animal behavior and robotic capabilities. This paper investigates the feasibility of imbuing robots with the ability to creatively use tools in tasks that involve implicit physical constraints and long-term planning. Leveraging Large Language Models (LLMs), we develop RoboTool, a system that accepts natural language instructions and outputs executable code for controlling robots in both simulated and real-world environments. RoboTool incorporates four pivotal components: (i) an "Analyzer" that interprets natural language to discern key task-related concepts, (ii) a "Planner" that generates comprehensive strategies based on the language input and key concepts, (iii) a "Calculator" that computes parameters for each skill, and (iv) a "Coder" that translates these plans into executable Python code. Our results show that RoboTool can not only comprehend explicit or implicit physical constraints and environmental factors but also demonstrate creative tool use. Unlike traditional Task and Motion Planning (TAMP) methods that rely on explicit optimization, our LLM-based system offers a more flexible, efficient, and user-friendly solution for complex robotics tasks. Through extensive experiments, we validate that RoboTool is proficient in handling tasks that would otherwise be infeasible without the creative use of tools, thereby expanding the capabilities of robotic systems. Demos are available on our project page: https://creative-robotool.github.io/.

  • 10 authors
·
Oct 19, 2023 1

The Confidence Dichotomy: Analyzing and Mitigating Miscalibration in Tool-Use Agents

Autonomous agents based on large language models (LLMs) are rapidly evolving to handle multi-turn tasks, but ensuring their trustworthiness remains a critical challenge. A fundamental pillar of this trustworthiness is calibration, which refers to an agent's ability to express confidence that reliably reflects its actual performance. While calibration is well-established for static models, its dynamics in tool-integrated agentic workflows remain underexplored. In this work, we systematically investigate verbalized calibration in tool-use agents, revealing a fundamental confidence dichotomy driven by tool type. Specifically, our pilot study identifies that evidence tools (e.g., web search) systematically induce severe overconfidence due to inherent noise in retrieved information, while verification tools (e.g., code interpreters) can ground reasoning through deterministic feedback and mitigate miscalibration. To robustly improve calibration across tool types, we propose a reinforcement learning (RL) fine-tuning framework that jointly optimizes task accuracy and calibration, supported by a holistic benchmark of reward designs. We demonstrate that our trained agents not only achieve superior calibration but also exhibit robust generalization from local training environments to noisy web settings and to distinct domains such as mathematical reasoning. Our results highlight the necessity of domain-specific calibration strategies for tool-use agents. More broadly, this work establishes a foundation for building self-aware agents that can reliably communicate uncertainty in high-stakes, real-world deployments.

  • 6 authors
·
Jan 12 2

Execution-First Synthetic Tool-Use Trace Generation for LLM Agents

Agentic software-engineering and industrial systems increasingly operate through executable workflows rather than code genera- tion alone: they search artifacts, invoke tools, inspect structured observations, and query databases. Training these agents requires supervision data that captures valid tool interactions and executable workflows. However, traditional query-first data synthesis can fail because plausible user requests may not correspond to valid tool sequences, compatible parameters, or available data. To address this limitation, we propose SyntheticAgentTraceQA, an execution- first framework for generating scalable supervision data for tool- augmented agents. Our framework first constructs high-level work- flow structures, maps them to available tools through dependency- aware assignment, executes and validates the resulting traces in con- trolled environments, and only then synthesizes natural-language user tasks, teacher-generated reasoning annotations, and reference answers. We evaluate the framework across four tool ecosystems and use the resulting data to fine-tune and evaluate Qwen model variants. The results show that execution-grounded supervision improves tool execution behavior, reference-trace agreement, and answer-generation performance on the evaluated tasks. Further analysis reveals a supervision trade-off: masked supervision, which excludes reasoning annotations from the training objective, im- proves final-answer metrics, whereas full supervision, computing loss over the complete assistant output including reasoning tokens, underperforms on answer quality and does not consistently im- prove reference-trace agreement, particularly at the 9B scale. These findings highlight the importance of designing synthetic supervi- sion according to the desired capabilities of tool-augmented agents.

  • 6 authors
·
Jul 30

ReTool: Reinforcement Learning for Strategic Tool Use in LLMs

While reasoning models (e.g., DeepSeek R1) trained with reinforcement learning (RL), excel in textual reasoning, they struggle in scenarios requiring structured problem-solving, such as geometric reasoning, concise computation, or complex equation solving-areas where computational tools like code interpreters (CI) demonstrate distinct advantages. To bridge this gap, we propose ReTool, which enhances long-form reasoning with tool-integrated learning, including two key features: (1) dynamic interleaving of real-time code execution within natural language reasoning processes, and (2) an automated RL paradigm that allows policy rollouts with multi-turn real-time code execution and teaches the model in learning when and how to invoke tools based on outcome feedback. ReTool employs a systematic training framework, beginning with synthetic cold-start data generation to produce code-augmented long-form reasoning traces for fine-tuning base models. Subsequent RL training leverages task outcomes as rewards to iteratively refine the model's tool use strategy, enabling autonomous discovery of optimal tool invocation patterns without human priors. Experiments on the challenging MATH Olympiad benchmark AIME demonstrate ReTool's superiority: Our 32B model achieves 67% accuracy with 400 training steps, outperforming text-based RL baseline (40% accuracy, 1080 steps) in efficiency and performance. Remarkably, ReTool-32B attains 72.5% accuracy in extended settings, surpassing OpenAI's o1-preview by 27.9%. Further analysis reveals emergent behaviors such as code self-correction, signaling an ''aha moment'' in which the model autonomously masters adaptive tool use. These findings highlight the promise of outcome-driven tool integration for advancing complex mathematical reasoning and offer new insights into hybrid neuro-symbolic systems.

  • 9 authors
·
Apr 15, 2025 4

Screenshots or Tools? Eliciting Tool Use and Managing Multimodal Context in Hybrid GUI-MCP Computer-Use Agents

Hybrid computer-use agents can act through screenshots or call text tools. We find that having a tool available does not settle which way the effect goes. Under one identical GUI-MCP harness on the OSWorld-MCP benchmark (309 tasks), the same MCP tools improve a reasoning model by +4.0pp and degrade a non-reasoning model by -5.9pp (5 runs each, both beyond 2 SE). What separates the two is tool-decision behavior. The non-reasoning policy ignores, misnames, or falsely terminates around tools. The reasoning model avoids these failures, yet still calls a tool on only 55/309 tasks, 23.9% of the tool-reachable ones. We call this shortfall the adoption gap. Both levels of the problem share one cause: the model already has a cheaper route and is never trained to take it. Multi-turn RL probes that cause. At the action level, a dense tool bonus raises spreadsheet adoption 0.03 -> 0.33 and carries into greedy decoding, but held-out accuracy does not follow. Behavior is steerable; competence is not. The bottleneck lies in tool-call semantics. At the context level, a successful tool call often makes the next screenshot redundant. Dropping it and halving image history cuts input tokens by about a third, at a small accuracy cost. Retraining under the same observation rule removes that cost. The compressed agent then reaches 37.8% against 33.0% for the uncompressed operating point, at 53% of the input cost, and closes the rich-lean gap on a pre-registered degraded subset to zero. Tools help when the model chooses and integrates them, and current hybrid agents leave many such choices unused. Code and checkpoints: https://github.com/redai-infra/hybrid-routing-agent

  • 9 authors
·
Aug 5

User-Oriented Multi-Turn Dialogue Generation with Tool Use at scale

The recent paradigm shift toward large reasoning models (LRMs) as autonomous agents has intensified the demand for sophisticated, multi-turn tool-use capabilities. Yet, existing datasets and data-generation approaches are limited by static, predefined toolsets that cannot scale to the complexity of open-ended human-agent collaboration. To address this, we initially developed a framework for automated task-oriented multi-turn dialogue generation at scale, utilizing an LRM-based simulator to dynamically generate high-value, domain-specific tools to solve specified tasks. However, we observe that a purely task-oriented design often results in "solely task-solving" trajectories, where the agent completes the objective with minimal interaction, failing to generate the high turn-count conversations seen in realistic scenarios. To bridge this gap, we shift toward a user-oriented simulation paradigm. By decoupling task generation from a dedicated user simulator that mimics human behavioral rules - such as incremental request-making and turn-by-turn feedback - we facilitate more authentic, extended multi-turn dialogues that reflect the iterative nature of real-world problem solving. Our generation pipeline operates as a versatile, plug-and-play module capable of initiating generation from any state, ensuring high scalability in producing extended tool-use data. Furthermore, by facilitating multiple task completions within a single trajectory, it yields a high-density dataset that reflects the multifaceted demands of real-world human-agent interaction.

upstage upstage
·
Jan 13 3

Learning When to Act or Refuse: Guarding Agentic Reasoning Models for Safe Multi-Step Tool Use

Agentic language models operate in a fundamentally different safety regime than chat models: they must plan, call tools, and execute long-horizon actions where a single misstep, such as accessing files or entering credentials, can cause irreversible harm. Existing alignment methods, largely optimized for static generation and task completion, break down in these settings due to sequential decision-making, adversarial tool feedback, and overconfident intermediate reasoning. We introduce MOSAIC, a post-training framework that aligns agents for safe multi-step tool use by making safety decisions explicit and learnable. MOSAIC structures inference as a plan, check, then act or refuse loop, with explicit safety reasoning and refusal as first-class actions. To train without trajectory-level labels, we use preference-based reinforcement learning with pairwise trajectory comparisons, which captures safety distinctions often missed by scalar rewards. We evaluate MOSAIC zero-shot across three model families, Qwen2.5-7B, Qwen3-4B-Thinking, and Phi-4, and across out-of-distribution benchmarks spanning harmful tasks, prompt injection, benign tool use, and cross-domain privacy leakage. MOSAIC reduces harmful behavior by up to 50%, increases harmful-task refusal by over 20% on injection attacks, cuts privacy leakage, and preserves or improves benign task performance, demonstrating robust generalization across models, domains, and agentic settings.

CCTU: A Benchmark for Tool Use under Complex Constraints

Solving problems through tool use under explicit constraints constitutes a highly challenging yet unavoidable scenario for large language models (LLMs), requiring capabilities such as function calling, instruction following, and self-refinement. However, progress has been hindered by the absence of dedicated evaluations. To address this, we introduce CCTU, a benchmark for evaluating LLM tool use under complex constraints. CCTU is grounded in a taxonomy of 12 constraint categories spanning four dimensions (i.e., resource, behavior, toolset, and response). The benchmark comprises 200 carefully curated and challenging test cases across diverse tool-use scenarios, each involving an average of seven constraint types and an average prompt length exceeding 4,700 tokens. To enable reliable evaluation, we develop an executable constraint validation module that performs step-level validation and enforces compliance during multi-turn interactions between models and their environments. We evaluate nine state-of-the-art LLMs in both thinking and non-thinking modes. Results indicate that when strict adherence to all constraints is required, no model achieves a task completion rate above 20%. Further analysis reveals that models violate constraints in over 50% of cases, particularly in the resource and response dimensions. Moreover, LLMs demonstrate limited capacity for self-refinement even after receiving detailed feedback on constraint violations, highlighting a critical bottleneck in the development of robust tool-use agents. To facilitate future research, we release the data and code.

FudanNLP Fudan NLP Lab
·
Mar 16 2

AgentHazard: A Benchmark for Evaluating Harmful Behavior in Computer-Use Agents

Computer-use agents extend language models from text generation to persistent action over tools, files, and execution environments. Unlike chat systems, they maintain state across interactions and translate intermediate outputs into concrete actions. This creates a distinct safety challenge in that harmful behavior may emerge through sequences of individually plausible steps, including intermediate actions that appear locally acceptable but collectively lead to unauthorized actions. We present AgentHazard, a benchmark for evaluating harmful behavior in computer-use agents. AgentHazard contains 2,653 instances spanning diverse risk categories and attack strategies. Each instance pairs a harmful objective with a sequence of operational steps that are locally legitimate but jointly induce unsafe behavior. The benchmark evaluates whether agents can recognize and interrupt harm arising from accumulated context, repeated tool use, intermediate actions, and dependencies across steps. We evaluate AgentHazard on Claude Code, OpenClaw, and IFlow using mostly open or openly deployable models from the Qwen3, Kimi, GLM, and DeepSeek families. Our experimental results indicate that current systems remain highly vulnerable. In particular, when powered by Qwen3-Coder, Claude Code exhibits an attack success rate of 73.63\%, suggesting that model alignment alone does not reliably guarantee the safety of autonomous agents.

  • 9 authors
·
Apr 2 1

Model-Adaptive Tool Necessity Reveals the Knowing-Doing Gap in LLM Tool Use

Large language models (LLMs) increasingly act as autonomous agents that must decide when to answer directly vs. when to invoke external tools. Prior work studying adaptive tool use has largely treated tool necessity as a model-agnostic property, annotated by human or LLM judge, and mostly cover cases where the answer is obvious (e.g., fetching the weather vs. paraphrasing text). However, tool necessity in the wild is more nuanced due to the divergence of capability boundaries across models: a problem solvable by a strong model on its own may still require tools for a weaker one. In this work, we introduce a model-adaptive definition of tool-necessity, grounded in each model's empirical performance. Following this definition, we compare the necessity against observed tool-call behavior across four models on arithmetic and factual QA dataset, and find substantial mismatches of 26.5-54.0% and 30.8-41.8%, respectively. To diagnose the failure, we decompose tool use into two stages: an internal cognition stage that reflects whether a model believes a tool is necessary, and an execution stage that determines whether the model actually makes a tool-call action. By probing the LLM hidden states, we find that both signals are often linearly decodable, yet their probe directions become nearly orthogonal in the late-layer, last-token regime that drives the next-token action. By tracing the trajectory of samples in the two-stage process, we further discover that the majority of mismatch is concentrated in the cognition-to-action transition, not in cognition itself. These results reveal a knowing-doing gap in LLM tool-use: improving tool-use reliability requires not only better recognition of when tools are needed, but also better translation of that recognition into action.

CM2: Reinforcement Learning with Checklist Rewards for Multi-Turn and Multi-Step Agentic Tool Use

AI agents are increasingly used to solve real-world tasks by reasoning over multi-turn user interactions and invoking external tools. However, applying reinforcement learning to such settings remains difficult: realistic objectives often lack verifiable rewards and instead emphasize open-ended behaviors; moreover, RL for multi-turn, multi-step agentic tool use is still underexplored; and building and maintaining executable tool environments is costly, limiting scale and coverage. We propose CM2, an RL framework that replaces verifiable outcome rewards with checklist rewards. CM2 decomposes each turn's intended behavior into fine-grained binary criteria with explicit evidence grounding and structured metadata, turning open-ended judging into more stable classification-style decisions. To balance stability and informativeness, our method adopts a strategy of sparse reward assignment but dense evaluation criteria. Training is performed in a scalable LLM-simulated tool environment, avoiding heavy engineering for large tool sets. Experiments show that CM2 consistently improves over supervised fine-tuning. Starting from an 8B Base model and training on an 8k-example RL dataset, CM2 improves over the SFT counterpart by 8 points on tau^-Bench, by 10 points on BFCL-V4, and by 12 points on ToolSandbox. The results match or even outperform similarly sized open-source baselines, including the judging model. CM2 thus provides a scalable recipe for optimizing multi-turn, multi-step tool-using agents without relying on verifiable rewards. Code provided by the open-source community: https://github.com/namezhenzhang/CM2-RLCR-Tool-Agent.

  • 14 authors
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Feb 12

Reward Hacking Benchmark: Measuring Exploits in LLM Agents with Tool Use

Reinforcement learning (RL) trained language model agents with tool access are increasingly deployed in coding assistants, research tools, and autonomous systems. We introduce the Reward Hacking Benchmark (RHB), a suite of multi-step tasks requiring sequential tool operations with naturalistic shortcut opportunities such as skipping verification steps, inferring answers from task-adjacent metadata, or tampering with evaluation-relevant functions. RHB supports independent and chained task regimes, where chain length acts as a proxy for longer-horizon agent behavior. We evaluate 13 frontier models from OpenAI, Anthropic, Google, and DeepSeek. Exploit rates range from 0% (Claude Sonnet 4.5) to 13.9% (DeepSeek-R1-Zero), varying sharply by post-training style. A controlled sibling comparison (DeepSeek-V3 vs. DeepSeek-R1-Zero) shows RL post-training is associated with substantially higher reward hacking (0.6% vs. 13.9%), with consistent gaps across all four task families. We identify six exploit categories and find that 72% of reward hacking episodes include explicit chain-of-thought rationale, suggesting models often frame exploits as legitimate problem-solving. Simple environmental hardening reduces exploit rates by 5.7 percentage points (87.7% relative) without degrading task success. Models with near-zero exploit rates on standard tasks show elevated rates on harder variants, suggesting that production-aligned post-training appears to suppress reward hacking only below a complexity threshold where honest solutions remain tractable.

  • 1 authors
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May 2

AgenticQwen: Training Small Agentic Language Models with Dual Data Flywheels for Industrial-Scale Tool Use

Modern industrial applications increasingly demand language models that act as agents, capable of multi-step reasoning and tool use in real-world settings. These tasks are typically performed under strict cost and latency constraints, making small agentic models highly desirable. In this paper, we introduce the AgenticQwen family of models, trained via multi-round reinforcement learning (RL) on synthetic data and a limited amount of open-source data. Our training framework combines reasoning RL and agentic RL with dual data flywheels that automatically generate increasingly challenging tasks. The reasoning flywheel increases task difficulty by learning from errors, while the agentic flywheel expands linear workflows into multi-branch behavior trees that better reflect the decision complexity of real-world applications. We validate AgenticQwen on public benchmarks and in an industrial agent system. The models achieve strong performance on multiple agentic benchmarks, and in our industrial agent system, close the gap with much larger models on search and data analysis tasks. Model checkpoints and part of the synthetic data: https://huggingface.co/collections/alibaba-pai/agenticqwen. Data synthesis and RL training code: https://github.com/haruhi-sudo/data_synth_and_rl. The data synthesis pipeline is also integrated into EasyDistill: https://github.com/modelscope/easydistill.

  • 7 authors
·
Apr 22

PentestJudge: Judging Agent Behavior Against Operational Requirements

We introduce PentestJudge, a system for evaluating the operations of penetration testing agents. PentestJudge is a large language model (LLM)-as-judge with access to tools that allow it to consume arbitrary trajectories of agent states and tool call history to determine whether a security agent's actions meet certain operating criteria that would be impractical to evaluate programmatically. We develop rubrics that use a tree structure to hierarchically collapse the penetration testing task for a particular environment into smaller, simpler, and more manageable sub-tasks and criteria until each leaf node represents simple yes-or-no criteria for PentestJudge to evaluate. Task nodes are broken down into different categories related to operational objectives, operational security, and tradecraft. LLM-as-judge scores are compared to human domain experts as a ground-truth reference, allowing us to compare their relative performance with standard binary classification metrics, such as F1 scores. We evaluate several frontier and open-source models acting as judge agents, with the best model reaching an F1 score of 0.83. We find models that are better at tool-use perform more closely to human experts. By stratifying the F1 scores by requirement type, we find even models with similar overall scores struggle with different types of questions, suggesting certain models may be better judges of particular operating criteria. We find that weaker and cheaper models can judge the trajectories of pentests performed by stronger and more expensive models, suggesting verification may be easier than generation for the penetration testing task. We share this methodology to facilitate future research in understanding the ability of judges to holistically and scalably evaluate the process quality of AI-based information security agents so that they may be confidently used in sensitive production environments.

  • 5 authors
·
Aug 4, 2025

OTC: Optimal Tool Calls via Reinforcement Learning

Tool-integrated reasoning (TIR) augments large language models (LLMs) with the ability to invoke external tools, such as search engines and code interpreters, to solve tasks beyond the capabilities of language-only reasoning. While reinforcement learning (RL) has shown promise in improving TIR by optimizing final answer correctness, existing approaches often overlook the efficiency and cost associated with tool usage. This can lead to suboptimal behavior, including excessive tool calls that increase computational and financial overhead, or insufficient tool use that compromises answer quality. In this work, we propose Optimal Tool Call-controlled Policy Optimization (OTC-PO), a simple yet effective RL-based framework that encourages models to produce accurate answers with minimal tool calls. Our method introduces a tool-integrated reward that jointly considers correctness and tool efficiency, promoting high tool productivity. We instantiate this framework within both Proximal Policy Optimization (PPO) and Group Relative Preference Optimization (GRPO), resulting in OTC-PPO and OTC-GRPO. Experiments with Qwen-2.5 and Qwen-Math across multiple QA benchmarks show that our approach reduces tool calls by up to 73.1\% and improves tool productivity by up to 229.4\%, while maintaining comparable answer accuracy. To the best of our knowledge, this is the first RL-based framework that explicitly optimizes tool-use efficiency in TIR.

  • 10 authors
·
Apr 21, 2025 2

ToRA: A Tool-Integrated Reasoning Agent for Mathematical Problem Solving

Large language models have made significant progress in various language tasks, yet they still struggle with complex mathematics. In this paper, we propose ToRA a series of Tool-integrated Reasoning Agents designed to solve challenging mathematical problems by seamlessly integrating natural language reasoning with the utilization of external tools (e.g., computation libraries and symbolic solvers), thereby amalgamating the analytical prowess of language and the computational efficiency of tools. To train ToRA, we curate interactive tool-use trajectories on mathematical datasets, apply imitation learning on the annotations, and propose output space shaping to further refine models' reasoning behavior. As a result, ToRA models significantly outperform open-source models on 10 mathematical reasoning datasets across all scales with 13%-19% absolute improvements on average. Notably, ToRA-7B reaches 44.6% on the competition-level dataset MATH, surpassing the best open-source model WizardMath-70B by 22% absolute. ToRA-34B is also the first open-source model that achieves an accuracy exceeding 50% on MATH, which significantly outperforms GPT-4's CoT result, and is competitive with GPT-4 solving problems with programs. Additionally, we conduct a comprehensive analysis of the benefits and remaining challenges of tool interaction for mathematical reasoning, providing valuable insights for future research.

  • 8 authors
·
Sep 29, 2023

AdaReasoner: Dynamic Tool Orchestration for Iterative Visual Reasoning

When humans face problems beyond their immediate capabilities, they rely on tools, providing a promising paradigm for improving visual reasoning in multimodal large language models (MLLMs). Effective reasoning, therefore, hinges on knowing which tools to use, when to invoke them, and how to compose them over multiple steps, even when faced with new tools or new tasks. We introduce AdaReasoner, a family of multimodal models that learn tool use as a general reasoning skill rather than as tool-specific or explicitly supervised behavior. AdaReasoner is enabled by (i) a scalable data curation pipeline exposing models to long-horizon, multi-step tool interactions; (ii) Tool-GRPO, a reinforcement learning algorithm that optimizes tool selection and sequencing based on end-task success; and (iii) an adaptive learning mechanism that dynamically regulates tool usage. Together, these components allow models to infer tool utility from task context and intermediate outcomes, enabling coordination of multiple tools and generalization to unseen tools. Empirically, AdaReasoner exhibits strong tool-adaptive and generalization behaviors: it autonomously adopts beneficial tools, suppresses irrelevant ones, and adjusts tool usage frequency based on task demands, despite never being explicitly trained to do so. These capabilities translate into state-of-the-art performance across challenging benchmarks, improving the 7B base model by +24.9\% on average and surpassing strong proprietary systems such as GPT-5 on multiple tasks, including VSP and Jigsaw.

Think Twice Before You Act: Enhancing Agent Behavioral Safety with Thought Correction

LLM-based agents solve complex tasks through iterative reasoning, tool use, and environment interaction, where each intermediate thought directly shapes subsequent actions. Small deviations in these thoughts can therefore propagate into unsafe behaviors, yet existing guardrails typically operate only on final outputs or require intrusive model modifications. We introduce Thought-Aligner, a lightweight plug-in safety model that performs causal correction on unsafe thoughts before action execution, without altering the underlying agent. The corrected thoughts are fed back into the agent, steering its decision process and tool use toward safer trajectories. Because it operates solely at the thought level, Thought-Aligner is model-agnostic and can be integrated into diverse agent frameworks. We train Thought-Aligner via two-stage contrastive learning on paired safe and unsafe thoughts generated across ten risk scenarios. Experiments on diverse agent-safety benchmarks and six LLMs show that Thought-Aligner increases behavioral safety from about 50% without protection to around 90% on average, exceeding state-of-the-art guardrails by roughly 23%, while also improving helpfulness by about 5%. The method incurs low per-step latency and minimal overhead, enabling scalable and practical deployment. We publicly release Thought-Aligner-7B at https://huggingface.co/WhitzardAgent/Thought-Aligner-7B.

  • 5 authors
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May 25

Accumulating Context Changes the Beliefs of Language Models

Language model (LM) assistants are increasingly used in applications such as brainstorming and research. Improvements in memory and context size have allowed these models to become more autonomous, which has also resulted in more text accumulation in their context windows without explicit user intervention. This comes with a latent risk: the belief profiles of models -- their understanding of the world as manifested in their responses or actions -- may silently change as context accumulates. This can lead to subtly inconsistent user experiences, or shifts in behavior that deviate from the original alignment of the models. In this paper, we explore how accumulating context by engaging in interactions and processing text -- talking and reading -- can change the beliefs of language models, as manifested in their responses and behaviors. Our results reveal that models' belief profiles are highly malleable: GPT-5 exhibits a 54.7% shift in its stated beliefs after 10 rounds of discussion about moral dilemmas and queries about safety, while Grok 4 shows a 27.2% shift on political issues after reading texts from the opposing position. We also examine models' behavioral changes by designing tasks that require tool use, where each tool selection corresponds to an implicit belief. We find that these changes align with stated belief shifts, suggesting that belief shifts will be reflected in actual behavior in agentic systems. Our analysis exposes the hidden risk of belief shift as models undergo extended sessions of talking or reading, rendering their opinions and actions unreliable.

  • 7 authors
·
Nov 3, 2025

An Empirical Study of Automating Agent Evaluation

Agent evaluation requires assessing complex multi-step behaviors involving tool use and intermediate reasoning, making it costly and expertise-intensive. A natural question arises: can frontier coding assistants reliably automate this evaluation process? Our study shows that simply prompting coding assistants is insufficient for this task. Without domain-specific evaluation knowledge, frontier coding assistants achieve only a 30% execution success rate and produce over-engineered evaluations averaging 12+ metrics per agent, indicating that strong coding ability does not automatically translate to reliable agent evaluation. We introduce EvalAgent, an AI assistant that automates the end-to-end agent evaluation pipeline. EvalAgent encodes evaluation domain expertise as evaluation skills (procedural instructions, reusable code and templates, and dynamically retrieved API documentation) that compose into a trace-based pipeline producing complete evaluation artifacts including metrics, executable code, and reports. To systematically assess generated evaluations, we introduce a meta-evaluation framework alongside AgentEvalBench, a benchmark comprising 20 agents, each paired with evaluation requirements and test scenarios. We further propose the Eval@1 metric to measure whether generated evaluation code both executes and yields meaningful results on the first run. Our experiments show that EvalAgent produces focused evaluations, improving Eval@1 from 17.5% to 65%, and achieving 79.5% human expert preference over baseline approaches. Further ablation studies show that evaluation skills are critical for handling complex evaluation: removing them causes Eval@1 to drop significantly from 65% to 30%.

amazon Amazon
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May 11 1

Synthesizing Agentic Data for Web Agents with Progressive Difficulty Enhancement Mechanisms

Web-based 'deep research' agents aim to solve complex question - answering tasks through long-horizon interactions with online tools. These tasks remain challenging, as the underlying language models are often not optimized for long-horizon reasoning and exploration. Prior work has proposed workflows for constructing instruction-tuning datasets, often leveraging knowledge graphs. However, such methods typically lack fine-grained control over difficulty and quality, yielding synthetic data that falls short of capturing the complexity required for long-horizon reasoning. Furthermore, many studies conflate data and training effects by comparing models trained under different optimization recipes, making it difficult to isolate and evaluate the effectiveness of the data itself. We introduce a two-pronged data synthesis pipeline that generates question - answer pairs by progressively increasing task complexity until a frontier baseline web agent fails. The baseline agent plays multiple roles in this process: attempting the questions, validating factuality, checking for alternative answers, and enforcing filtering. To evaluate the effectiveness of our synthesis methods, we adopt a controlled training setup based on distillation from strong web agents. Experiments across multiple web-based benchmarks show that our dataset - despite being smaller - enables the training of more effective web agents than existing datasets. In particular, our data exhibits twice the diversity in tool-use actions, allowing models trained on it to achieve stronger performance while avoiding repetitive tool-calling behaviors.

  • 7 authors
·
Oct 15, 2025 2

Evaluating Skills, Not Just Agents: Agentic Continuous Evaluation of Skills

Enterprise agent programs are moving from prototypes into production, where reusable skills, tools, and workflow packages must be reviewed with evidence rather than prose. Current gates often scan these artifacts for structure, style, and security, but they do not answer the deployment question: does the capability package help a live agent complete enterprise tasks under the same model, sandbox, and grading policy? We present ACES (Agentic Continuous Evaluation of Skills), a repository-native framework for evaluating skills and product capability packages as executable agent artifacts. ACES runs paired live trials with and without a target skill, normalizes trajectories into the Agent Trajectory Interchange Format (ATIF), grades six default runtime metrics, and reports Skill Lift: the target skill's added value for a fixed task, harness, workspace, and scorer. The same protocol supports product-owned task suites that compare baseline, skill, bundle, team-skill, and plugin targets. On 145 real skills from internal enterprise repositories and public catalogs, scan-only gates surface useful authoring issues but measure complementary facets (structural versus LLM-judge Spearman ρ= 0.14). Across 947 scored paired cases from 58 of 64 production skills and four primary harnesses, mean composite Skill Lift is 0.2134 (95\% paired-case CI [0.1967, 0.2301]); mean outcome-only lift, the average of accuracy and goal accuracy, is 0.1799. Composite lift is positive in 72.8\% of paired cases. The largest process-metric gains appear in skill execution, behavior check, and skill efficiency---signals about discovery, routing, workflow following, and tool use that document scans cannot observe. An open-source implementation of the methodology is available in NVIDIA SkillEvaluator.

  • 12 authors
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Aug 19

Terminal Agents: A Survey of AI Agents in Command-Line Environments

Large language model agents increasingly act through terminals, yet existing surveys disperse terminal-mediated behavior across software engineering, tool use, and computer-use research. We regard terminal agents as systems whose dominant progress-bearing action--observation loop is mediated by terminal command execution, textual feedback, and stateful environment interaction. Using terminal-mediated execution as an organizing lens, this survey establishes workload-level boundaries and connects system architecture, competence acquisition, and evaluation through a seven-dimensional terminal competence profile. Our synthesis shows that realized behavior is jointly shaped by the model, interface, harness, runtime, and environment. Executable trajectories ground learning in action consequences, verification, and recovery, whereas prevailing evaluations emphasize final outcomes and expose process quality, recovery, and governance unevenly. Bounded fixed-condition diagnostics illustrate two implications: benchmark families expose different process signals, and matched system comparisons reveal benchmark-dependent performance and limits of component attribution. These findings motivate explicit reporting of system and runtime conditions, supported by replayable traces and process-level evidence. The framework provides a unified basis for studying terminal-mediated agency across software engineering and emerging application domains.

  • 12 authors
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Aug 19

DocAtlas: Long-Document Understanding as Mutable-State Interaction

Long-document understanding requires models to find and combine evidence across many pages, layouts, tables, figures, and charts. Existing retrieval-augmented systems usually select evidence from a static index before generation, while recent agentic systems add multi-turn tool use but often rely on frozen proprietary backbones whose behavior is set by prompts. We present DocAtlas, a system that treats long-document understanding as a mutable-state information-seeking process. We instantiate DocAtlas as a mutable document harness: an external environment that determines what document information is searched, read, stored, reviewed, and shown to the model at each step. Given a document and question, the harness exposes search, reading, note-taking, and review tools, maintains a hierarchical tree and note store, and updates both as the agent records evidence. DocAtlas combines self-improving retrieval, selective evidence access, and active working memory under a fixed context budget. The same harness supports inference-time use with large VLMs and end-to-end reinforcement learning for compact VLM agents. With GPT-5.4, DocAtlas reaches 71.4\% on MMLongBench-Doc, exceeding the human-expert reference of 65.8\%. A Qwen3.5-4B VLM trained with end-to-end RL in the DocAtlas environment reaches 63.7\%, compared with a 54.4\% direct-input baseline, showing that mutable document-harness design can improve compact document agents by a large margin.

microsoft Microsoft
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Jul 20

HumanNet: Scaling Human-centric Video Learning to One Million Hours

Progress in embodied intelligence increasingly depends on scalable data infrastructure. While vision and language have scaled with internet corpora, learning physical interaction remains constrained by the lack of large, diverse, and richly annotated human activity data. We present HumanNet, a one-million-hour human-centric video corpus that captures how humans interact with the physical world at scale. HumanNet spans both first-person and third-person perspectives and covers fine-grained activities, human-object interactions, tool use, and long-horizon behaviors across diverse real-world environments. Beyond raw video, the dataset provides interaction-centric annotations, including captions, motion descriptions, and hand and body-related signals, enabling motion-aware and interaction-aware learning. Beyond scale, HumanNet introduces a systematic data curation paradigm for embodied learning, where human-centric filtering, temporal structuring, viewpoint diversity, and annotation enrichment are treated as first-class design principles. This design transforms unstructured internet video into a scalable substrate for representation learning, activity understanding, motion generation, and human-to-robot transfer. We conduct a first-step validation on the value of this design through controlled vision-language-action ablation: under a fixed set of validation data, continued training from the Qwen VLM model with 1000 hours of egocentric video drawn from HumanNet surpasses the continued training with 100 hours of real-robot data from Magic Cobot, indicating that egocentric human video could be a scalable and cost-effective substitute for robot data. By building this project, we aim to explore the opportunity to scale embodied foundation models using human-centric videos, rather than relying solely on robot-specific data.

  • 2 authors
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May 6 1

ZimaBlue: Evolving Generalizable World Action Models through Scalable Video Pre-training

Robotic manipulation faces a fundamental scaling challenge: robust generalization demands broad physical experience, yet action-labeled robot trajectories are expensive to collect and inherently limited in diversity. Egocentric videos offer a far more scalable source of embodied experience, capturing object interactions, contact dynamics, tool use, and long-horizon behaviors across diverse environments. The central challenge is how to convert this abundant but action-free experience into effective robot control. We introduce ZimaBlue, a scalable framework for learning generalizable World Action Models (WAMs) from large-scale video. ZimaBlue follows a three-stage training curriculum: it first performs causal embodied video pre-training on large-scale human and robot egocentric videos, then grounds the learned visual dynamics in heterogeneous robot trajectories through video-action mid-training with a unified action representation, and finally specializes the model to a target robot for deployment. To make generative WAMs practical for real-time control, ZimaBluefurther adopts an asynchronous Slow-Fast dual-system architecture, where a high-capacity Slow world model provides generalizable spatiotemporal representations and a lightweight Fast branch enables 30 Hz action prediction on NVIDIA RTX 4090. On real-robot zero-shot evaluations, scaling from target-robot data alone to over 120,000 hours of embodied video improves success from 36.1% to 77.8%. ZimaBlue further delivers strong performance across multiple benchmarks, with particularly pronounced gains on unseen tasks.

Thinking Beyond Tokens: From Brain-Inspired Intelligence to Cognitive Foundations for Artificial General Intelligence and its Societal Impact

Can machines truly think, reason and act in domains like humans? This enduring question continues to shape the pursuit of Artificial General Intelligence (AGI). Despite the growing capabilities of models such as GPT-4.5, DeepSeek, Claude 3.5 Sonnet, Phi-4, and Grok 3, which exhibit multimodal fluency and partial reasoning, these systems remain fundamentally limited by their reliance on token-level prediction and lack of grounded agency. This paper offers a cross-disciplinary synthesis of AGI development, spanning artificial intelligence, cognitive neuroscience, psychology, generative models, and agent-based systems. We analyze the architectural and cognitive foundations of general intelligence, highlighting the role of modular reasoning, persistent memory, and multi-agent coordination. In particular, we emphasize the rise of Agentic RAG frameworks that combine retrieval, planning, and dynamic tool use to enable more adaptive behavior. We discuss generalization strategies, including information compression, test-time adaptation, and training-free methods, as critical pathways toward flexible, domain-agnostic intelligence. Vision-Language Models (VLMs) are reexamined not just as perception modules but as evolving interfaces for embodied understanding and collaborative task completion. We also argue that true intelligence arises not from scale alone but from the integration of memory and reasoning: an orchestration of modular, interactive, and self-improving components where compression enables adaptive behavior. Drawing on advances in neurosymbolic systems, reinforcement learning, and cognitive scaffolding, we explore how recent architectures begin to bridge the gap between statistical learning and goal-directed cognition. Finally, we identify key scientific, technical, and ethical challenges on the path to AGI.

  • 20 authors
·
Jul 1, 2025 4

Beyond Pipelines: A Survey of the Paradigm Shift toward Model-Native Agentic AI

The rapid evolution of agentic AI marks a new phase in artificial intelligence, where Large Language Models (LLMs) no longer merely respond but act, reason, and adapt. This survey traces the paradigm shift in building agentic AI: from Pipeline-based systems, where planning, tool use, and memory are orchestrated by external logic, to the emerging Model-native paradigm, where these capabilities are internalized within the model's parameters. We first position Reinforcement Learning (RL) as the algorithmic engine enabling this paradigm shift. By reframing learning from imitating static data to outcome-driven exploration, RL underpins a unified solution of LLM + RL + Task across language, vision and embodied domains. Building on this, the survey systematically reviews how each capability -- Planning, Tool use, and Memory -- has evolved from externally scripted modules to end-to-end learned behaviors. Furthermore, it examines how this paradigm shift has reshaped major agent applications, specifically the Deep Research agent emphasizing long-horizon reasoning and the GUI agent emphasizing embodied interaction. We conclude by discussing the continued internalization of agentic capabilities like Multi-agent collaboration and Reflection, alongside the evolving roles of the system and model layers in future agentic AI. Together, these developments outline a coherent trajectory toward model-native agentic AI as an integrated learning and interaction framework, marking the transition from constructing systems that apply intelligence to developing models that grow intelligence through experience.

SpeechGym: An Audio-Native Gym for Training Voice Agents via Reinforcement Learning

Voice agents must call tools and hold multi-turn dialogue entirely through speech, yet the dominant paradigm trains them in text. Existing frameworks either cascade TTS and ASR around a proprietary voice API, where gradients cannot flow and per-call cost makes on-policy reinforcement learning prohibitive, or stay in text: they measure voice agents but cannot improve them. We present SpeechGym, an audio-native agentic environment in which two omni-modal models converse in native audio, with no external ASR or TTS and no API boundary, over the unmodified tasks, tools and success check of an established text agentic benchmark, so that the interaction modality is the only variable and the loop stays local and trainable end to end. Audio agentic capability does not follow from audio understanding. The failures speech introduces are perceptual rather than reasoning deficits: the agent picks the right tool and the right argument slot but fills it with a value misheard from the waveform, and that single error cascades into a failed call, a retry of the same call, and a wasted step budget. A second failure is behavioural: under an insistent caller the agent performs an unauthorised write and ends the episode believing it helped. Both are trainable, because the environment labels them for free: a call with a misheard argument fails against the database while a correct one succeeds. The obstacle is sparsity, not signal. Outcome-only GRPO is gradient-starved here, since almost every rollout group fails identically, while a per-turn process reward crediting each successful tool call restores variance to nearly every group. Trained this way, the agent transfers with no further tuning to an independently implemented voice benchmark, more than doubling task success and carrying an open-weights model from last place to second on that leaderboard, while using fewer turns and tokens than before training.

  • 9 authors
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Aug 25

PersonaMem-v3: Toward Omni-Platform Personal Intelligence for Holistic User Understanding, Recommendation, and Agentic Tasks

Personal intelligence is becoming a central frontier for user-facing AI agents. To be helpful in everyday life, agents must understand users across the digital contexts where their preferences, intents, habits, social relationships, and needs unfold over time. Today's systems can personalize within individual apps or tasks, but personal intelligence as a whole remains under-measured: how agents build cross-context user understanding, support steerable recommendation systems, act proactively across platforms, and avoid over-personalization. We introduce PersonaMem-v3, a real-world-grounded benchmark and evaluation harness for omni-platform personal intelligence. PersonaMem-v3 is seeded from more than one million anonymized real-world engagement histories, most of which are implicit signals, and uses them to construct time-indexed user digital worlds across social media, chatbot, calendar, and AI-companion with preference evolvement over time. The benchmark brings personalization, LLM-powered recommendation, proactiveness, agentic tool use, and geo-temporal reasoning into one framework, anchored in psychology, social-linguistics, and user-behavior theories. It evaluates whether AI agents can infer holistic user understanding from cross-platform evidence, personalize responses, rerank recommendations on social media, follow user steering through natural language, and hold back when personalization would be inappropriate, repetitive, outdated, or unnecessary. PersonaMem-v3 points toward LLM-powered personal intelligent agents that work with existing scalable recommendation infrastructure while making personalization more interactive, agentic, and aligned with how real users experience their digital lives.

  • 14 authors
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Jul 15

DexVerse: A Modular Benchmark for Multi-Task, Multi-Embodiment Dexterous Manipulation

Building general-purpose dexterous manipulation policies requires benchmarks that go beyond isolated tasks to systematically evaluate policies across diverse interaction modes, sensory conditions, and robot embodiments. However, existing benchmarks remain limited in task and data diversity, embodiment coverage, or controllable visual variation, hindering studies of cross-task and cross-embodiment generalization. We present DexVerse, a large-scale and modular benchmark for dexterous manipulation. DexVerse includes 100 tasks spanning a broad range of manipulation skills, including object grasping and relocation, articulated-object interaction, functional tool use, bimanual coordination, non-prehensile control, contact-rich behaviors, multi-goal execution, and long-horizon multi-stage task completion. It supports 3 robot arms and 6 dexterous hands, and is extensible to new tasks, assets, and embodiments. To evaluate visuomotor generalization, DexVerse provides configurable visual variations in textures, background, lighting, and camera viewpoints. We further provide a VR-based teleoperation interface and 3,180 demonstrations with synchronized proprioceptive, RGB, depth, point-cloud, and state observations. We benchmark representative methods, including Diffusion Policy, DP3, OpenVLA, and π_{0.5}, across 19 tasks. Results reveal substantial challenges in task generalization and visuomotor robustness, establishing DexVerse as a promising testbed for general-purpose dexterous manipulation. Project page: https://ycyao216.github.io/DexVerse.site

  • 15 authors
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Jul 8

Recon-Act: A Self-Evolving Multi-Agent Browser-Use System via Web Reconnaissance, Tool Generation, and Task Execution

Recent years, multimodal models have made remarkable strides and pave the way for intelligent browser use agents. However, when solving tasks on real world webpages in multi-turn, long-horizon trajectories, current agents still suffer from disordered action sequencing and excessive trial and error during execution. This paper introduces Recon-Act, a self-evolving multi-agent framework grounded in Reconnaissance-Action behavioral paradigm. The system comprises a Reconnaissance Team and an Action Team: the former conducts comparative analysis and tool generation, while the latter handles intent decomposition, tool orchestration, and execution. By contrasting the erroneous trajectories with successful ones, the Reconnaissance Team infers remedies, and abstracts them into a unified notion of generalized tools, either expressed as hints or as rule-based codes, and register to the tool archive in real time. The Action Team reinference the process empowered with these targeting tools, thus establishing a closed-loop training pipeline of data-tools-action-feedback. Following the 6 level implementation roadmap proposed in this work, we have currently reached Level 3 (with limited human-in-the-loop intervention). Leveraging generalized tools obtained through reconnaissance, Recon-Act substantially improves adaptability to unseen websites and solvability on long-horizon tasks, and achieves state-of-the-art performance on the challenging VisualWebArena dataset.

  • 4 authors
·
Sep 25, 2025 2

Deep Policy Networks for NPC Behaviors that Adapt to Changing Design Parameters in Roguelike Games

Recent advances in Deep Reinforcement Learning (DRL) have largely focused on improving the performance of agents with the aim of replacing humans in known and well-defined environments. The use of these techniques as a game design tool for video game production, where the aim is instead to create Non-Player Character (NPC) behaviors, has received relatively little attention until recently. Turn-based strategy games like Roguelikes, for example, present unique challenges to DRL. In particular, the categorical nature of their complex game state, composed of many entities with different attributes, requires agents able to learn how to compare and prioritize these entities. Moreover, this complexity often leads to agents that overfit to states seen during training and that are unable to generalize in the face of design changes made during development. In this paper we propose two network architectures which, when combined with a procedural loot generation system, are able to better handle complex categorical state spaces and to mitigate the need for retraining forced by design decisions. The first is based on a dense embedding of the categorical input space that abstracts the discrete observation model and renders trained agents more able to generalize. The second proposed architecture is more general and is based on a Transformer network able to reason relationally about input and input attributes. Our experimental evaluation demonstrates that new agents have better adaptation capacity with respect to a baseline architecture, making this framework more robust to dynamic gameplay changes during development. Based on the results shown in this paper, we believe that these solutions represent a step forward towards making DRL more accessible to the gaming industry.

  • 3 authors
·
Dec 7, 2020

AI as a Tool for Simulation-Based Experiments in Literary Studies

Generative artificial intelligence (AI) systems open new possibilities for experimentation in literary studies via controlled, grounded, large-scale, low-cost simulations of cultural production. Current systems have not yet been shown to produce high-quality, book-length narrative texts that reliably reflect arbitrarily specified cultural constraints or stylistic features. But there exists substantial relevant research on each of the components required for literary-historical simulation. These include the use and validation of AI systems as proxies for differentiable human populations; the narrative and stylistic properties of AI-generated texts; the stability and coherence of multiagent, multiturn AI simulations of human actors; and technical methods through which to alter in predictable ways the knowledge and behavior of generative systems. Together, these areas could provide a starting point for more ambitious AI-based modeling of cultural systems of literary production. We describe the possibilities and challenges of simulation-based experiments in literary studies, summarize the current state of the art in relevant fields, and explain key technical aspects of the work. To provide an example directly relevant to literary scholars, we present the results of experiments on literary text generation, including comparisons to high-status, human-authored novels. Our results include the first demonstration of (limited) in-distribution outputs by AI models in this domain. We conclude with a description of future work on full counterfactual literary-historical simulations using AI.

  • 1 authors
·
May 31

Understanding Tool-Integrated Reasoning

We study why Tool-Integrated Reasoning (TIR) makes Large Language Models (LLMs) more capable. While LLMs integrated with tools like Python code interpreters show great promise, a principled theory explaining why this paradigm is effective has been missing. This work provides the first formal proof that TIR fundamentally expands an LLM's capabilities. We demonstrate that tools enable a strict expansion of the model's empirical and feasible support, breaking the capability ceiling of pure-text models by unlocking problem-solving strategies that are otherwise impossible or intractably verbose. To guide model behavior without compromising training stability and performance, we also introduce Advantage Shaping Policy Optimization (ASPO), a novel algorithm that directly modifies the advantage function to guide the policy behavior. We conduct comprehensive experiments on challenging mathematical benchmarks, leveraging a Python interpreter as the external tool. Our results show that the TIR model decisively outperforms its pure-text counterpart on the pass@k metric. Crucially, this advantage is not confined to computationally-intensive problems but extends to those requiring significant abstract insight. We further identify the emergent cognitive patterns that illustrate how models learn to think with tools. Finally, we report improved tool usage behavior with early code invocation and much more interactive turns with ASPO. Overall, our work provides the first principled explanation for TIR's success, shifting the focus from the mere fact that tools work to why and how they enable more powerful reasoning.

tencent Tencent
·
Aug 26, 2025 4

Model Context Protocol (MCP) Tool Descriptions Are Smelly! Towards Improving AI Agent Efficiency with Augmented MCP Tool Descriptions

The Model Context Protocol (MCP) introduces a standard specification that defines how Foundation Model (FM)-based agents should interact with external systems by invoking tools. However, to understand a tool's purpose and features, FMs rely on natural-language tool descriptions, making these descriptions a critical component in guiding FMs to select the optimal tool for a given (sub)task and to pass the right arguments to the tool. While defects or smells in these descriptions can misguide FM-based agents, their prevalence and consequences in the MCP ecosystem remain unclear. Hence, we examine 856 tools spread across 103 MCP servers empirically, assess their description quality, and their impact on agent performance. We identify six components of tool descriptions from the literature, develop a scoring rubric utilizing these components, and then formalize tool description smells based on this rubric. By operationalizing this rubric through an FM-based scanner, we find that 97.1% of the analyzed tool descriptions contain at least one smell, with 56% failing to state their purpose clearly. While augmenting these descriptions for all components improves task success rates by a median of 5.85 percentage points and improves partial goal completion by 15.12%, it also increases the number of execution steps by 67.46% and regresses performance in 16.67% of cases. These results indicate that achieving performance gains is not straightforward; while execution cost can act as a trade-off, execution context can also impact. Furthermore, component ablations show that compact variants of different component combinations often preserve behavioral reliability while reducing unnecessary token overhead, enabling more efficient use of the FM context window and lower execution costs.

  • 5 authors
·
Feb 16 2

Decoding Alignment without Encoding Alignment: A critique of similarity analysis in neuroscience

Decoding approaches are widely used in neuroscience and machine learning to compare stimulus representations across neural systems, such as different brain regions, organisms, and deep learning models. Popular methods include decoding (perceptual) manifolds and alignment metrics such as Representational Similarity Analysis (RSA) and Dynamic Similarity Analysis (DSA), where similarity in decoding representations is interpreted as evidence for similar computation. This paper demonstrates a fundamental weakness behind this approach: it is misleading to assume that representational geometry is representative of a neuronal population as a whole, when such representations may actually be shaped by a very small subset of neurons. We show that the complementary encoding paradigm addresses this issue directly: it characterizes how neurons are organized globally in terms of their responses to a set of data, providing insight into how the decoding representation is implemented by neurons within a population. We demonstrate across experiments in biological systems and deep learning models that (i) surprisingly, similar decoding behavior and high representational alignment can arise from small, non-representative subpopulations of neurons; and critically, (ii) alignment metrics are insensitive to encoding manifold topology (how function is distributed across neurons), despite this being a key signature of differentiation across biological systems. A controlled MNIST experiment provides causal evidence: decoding metrics remain unchanged even when encoding topology is causally manipulated via the training loss. Overall, similarity in decoding behavior, as measured by classic alignment metrics, does not imply similarity in function or computation, motivating the use of encoding manifolds as a complementary tool for comparing neural systems.

  • 5 authors
·
May 6

A Survey on Agentic Multimodal Large Language Models

With the recent emergence of revolutionary autonomous agentic systems, research community is witnessing a significant shift from traditional static, passive, and domain-specific AI agents toward more dynamic, proactive, and generalizable agentic AI. Motivated by the growing interest in agentic AI and its potential trajectory toward AGI, we present a comprehensive survey on Agentic Multimodal Large Language Models (Agentic MLLMs). In this survey, we explore the emerging paradigm of agentic MLLMs, delineating their conceptual foundations and distinguishing characteristics from conventional MLLM-based agents. We establish a conceptual framework that organizes agentic MLLMs along three fundamental dimensions: (i) Agentic internal intelligence functions as the system's commander, enabling accurate long-horizon planning through reasoning, reflection, and memory; (ii) Agentic external tool invocation, whereby models proactively use various external tools to extend their problem-solving capabilities beyond their intrinsic knowledge; and (iii) Agentic environment interaction further situates models within virtual or physical environments, allowing them to take actions, adapt strategies, and sustain goal-directed behavior in dynamic real-world scenarios. To further accelerate research in this area for the community, we compile open-source training frameworks, training and evaluation datasets for developing agentic MLLMs. Finally, we review the downstream applications of agentic MLLMs and outline future research directions for this rapidly evolving field. To continuously track developments in this rapidly evolving field, we will also actively update a public repository at https://github.com/HJYao00/Awesome-Agentic-MLLMs.

  • 11 authors
·
Oct 13, 2025

Open-Ended Learning Leads to Generally Capable Agents

In this work we create agents that can perform well beyond a single, individual task, that exhibit much wider generalisation of behaviour to a massive, rich space of challenges. We define a universe of tasks within an environment domain and demonstrate the ability to train agents that are generally capable across this vast space and beyond. The environment is natively multi-agent, spanning the continuum of competitive, cooperative, and independent games, which are situated within procedurally generated physical 3D worlds. The resulting space is exceptionally diverse in terms of the challenges posed to agents, and as such, even measuring the learning progress of an agent is an open research problem. We propose an iterative notion of improvement between successive generations of agents, rather than seeking to maximise a singular objective, allowing us to quantify progress despite tasks being incomparable in terms of achievable rewards. We show that through constructing an open-ended learning process, which dynamically changes the training task distributions and training objectives such that the agent never stops learning, we achieve consistent learning of new behaviours. The resulting agent is able to score reward in every one of our humanly solvable evaluation levels, with behaviour generalising to many held-out points in the universe of tasks. Examples of this zero-shot generalisation include good performance on Hide and Seek, Capture the Flag, and Tag. Through analysis and hand-authored probe tasks we characterise the behaviour of our agent, and find interesting emergent heuristic behaviours such as trial-and-error experimentation, simple tool use, option switching, and cooperation. Finally, we demonstrate that the general capabilities of this agent could unlock larger scale transfer of behaviour through cheap finetuning.

  • 18 authors
·
Jul 27, 2021

To Call or Not to Call: A Framework to Assess and Optimize LLM Tool Calling

Agentic AI architectures augment LLMs with external tools, unlocking strong capabilities but potentially incurring substantial costs. Moreover, tool use is not always beneficial: redundant or low-utility calls can even harm task performance. Effective tool use, therefore, hinges on a core LLM decision: whether to call or not call a tool when performing a task. We introduce a principled framework inspired by decision-making theory to understand tool-use decisions along three key factors: necessity, utility, and affordability. Our analysis combines two complementary lenses: a normative perspective that infers true need and utility for optimal tool calls, and a descriptive perspective that infers the model's self-perceived need and utility from their observed behaviors. We evaluate six open models and a proprietary OpenAI model across native and customized harnesses, two tools, and six tasks. Models' perceived need and utility remain misaligned with their true values, particularly under budget constraints. This misalignment produces both costly overuse and performance-degrading calls. To improve the tool decisions, we train lightweight latent estimators of need (LNEs) from model hidden states. LNEs generally predict true need more accurately than model self-reports and improve budgeted tool allocation across model scales and tool types. Code and dataset available at https://github.com/QinyuanWu0710/ToCall_or_NotToCall.

  • 8 authors
·
Aug 5

CivBench: A Long-Horizon Benchmark for Tool-Mediated Agents in Civilization VI

We present CivBench, an open-source benchmark for evaluating language model agents in long-horizon, tool-mediated environments through the Model Context Protocol (MCP). A single episode spans 300+ turns and produces thousands of tool calls over a large action space, requiring sustained planning, state monitoring, and execution under partial observability. The environment exposes 76 MCP tools and a narration layer that converts visual game state into structured text. We use CivBench to characterise agent behaviour across four model families in 23 admissible runs. The sample is a pilot, not a model ranking: aggregate outcomes do not reliably discriminate models at this scale. Instead, we introduce two interface-level metrics that the environment makes measurable: Proactive Monitoring Rate (PMR), capturing whether agents actively query latent strategic state, and RAG@10, capturing whether commitments stated in structured planning reflections are executed within ten subsequent turns. Across runs we observe two consistent patterns under a shared playbook protocol. Agents under-monitor strategically relevant state that is available but requires explicit querying: despite playbook guidance to query victory progress every 20 turns, agents do so only every 30 to 75 turns, and in 7 of 20 detectable defeats they failed to query within the 20 turn warning window before game end. Agents also frequently fail to execute near-term commitments stated in their own planning reflections (RAG@10 between 48.2% and 65.8% across models). Both patterns arise despite tool access and explicit guidance, and we interpret them as deviations under instruction rather than absences of capability. We release the environment, scenarios, logs, metrics, and analysis pipeline at https://github.com/lmwilki/civ6-mcp

  • 6 authors
·
Sep 1

Memory-Induced Tool-Drift in LLM Agents

Modern LLM agents combine long-term memory for personalization with tool-calling interfaces for taking actions in the world -- a combination underpinning contemporary production systems. We study a previously unexamined failure of this combination: when personality-driven biases stored in memory (cost-consciousness, impatience, risk tolerance, etc.) silently affect tool calls in contexts where they are not applicable. We call this memory-induced tool-drift and operationalize it through MEMDRIFT, a benchmark of 105 scenarios spanning five bias dimensions and seven professional domains, generated through an automated adversarial pipeline. Across seven frontier models -- including those with extended reasoning -- biased memories raise deflection scores (a judge-scored measure of parameter deviation from unbiased baselines) by up to +3.6 points on a 1--5 scale. Tool-drift persists when memory management is handled by three production memory architectures. The phenomenon affects real-world tools: scanning 6{,}062 tools across 288 verified MCP servers, we flag 608 with susceptible parameters and confirm tool-drift on a validated subset. Mechanistically, biased memories act as implicit steering vectors, pushing activations along the same latent directions as explicit behavioral instructions. They also redistribute attention from task-relevant context toward memory entries with surface-level keyword overlap to the target parameter. Standard defenses -- prompt-based relevance instructions and memory filters -- reduce drift but do not eliminate it. As agents take increasingly consequential actions on a user's behalf, memory-induced tool-drift represents a systematic vulnerability that current safeguards do not address, motivating dedicated defenses at the intersection of memory management and tool-call generation.

  • 4 authors
·
May 23

Tool Learning with Foundation Models

Humans possess an extraordinary ability to create and utilize tools, allowing them to overcome physical limitations and explore new frontiers. With the advent of foundation models, AI systems have the potential to be equally adept in tool use as humans. This paradigm, i.e., tool learning with foundation models, combines the strengths of specialized tools and foundation models to achieve enhanced accuracy, efficiency, and automation in problem-solving. Despite its immense potential, there is still a lack of a comprehensive understanding of key challenges, opportunities, and future endeavors in this field. To this end, we present a systematic investigation of tool learning in this paper. We first introduce the background of tool learning, including its cognitive origins, the paradigm shift of foundation models, and the complementary roles of tools and models. Then we recapitulate existing tool learning research into tool-augmented and tool-oriented learning. We formulate a general tool learning framework: starting from understanding the user instruction, models should learn to decompose a complex task into several subtasks, dynamically adjust their plan through reasoning, and effectively conquer each sub-task by selecting appropriate tools. We also discuss how to train models for improved tool-use capabilities and facilitate the generalization in tool learning. Considering the lack of a systematic tool learning evaluation in prior works, we experiment with 18 representative tools and show the potential of current foundation models in skillfully utilizing tools. Finally, we discuss several open problems that require further investigation for tool learning. In general, we hope this paper could inspire future research in integrating tools with foundation models.

  • 41 authors
·
Apr 17, 2023

Constraint Tax in Open-Weight LLMs: An Empirical Study of Tool Calling Suppression Under Structured Output Constraints

Tool Calling and Structured Output are two core capabilities of modern Agent systems, yet their interaction under joint deployment conditions remains insufficiently understood. This paper reports a reproducible phenomenon observed in a production Agent system: when Tool Calling and JSON Schema constraints are simultaneously enabled, multiple open-weight models cease invoking tools despite maintaining high schema compliance. We refer to this behavior as Tool Suppression. Through controlled experiments across multiple model families and deployment settings, we consistently reproduce Tool Suppression under joint constraints, while tool execution and schema compliance remain functional when evaluated independently. Further analysis reveals that JSON Schema constraints are compiled into grammar-based token masks, causing tool-call tokens to become unreachable during decoding. This provides an implementation-level explanation for the observed behavior. To interpret the phenomenon, we formulate the Constraint Priority Inversion (CPI) hypothesis, which suggests that schema satisfaction may dominate action-selection behavior under multiple simultaneous constraints. We present CPI as a behavioral hypothesis consistent with the observed evidence rather than a verified internal mechanism. To mitigate the problem, we propose Transparent Two-Pass Execution, an inference-time strategy that decouples tool execution from schema-constrained response generation. Experimental results show that this approach restores tool invocation while preserving structured output guarantees without requiring model retraining. These findings suggest that evaluating tool use and structured output separately may overlook important reliability issues in production Agent systems. Code, data, and docs will be released at https://github.com/Fzsama/Constrain-Tax-26-06.git.

  • 3 authors
·
Jun 23 3

The Illusion of Visual Tool-Use: A Causal Audit of Thinking with Images

The "thinking-with-images" paradigm equips multimodal LLMs with active visual operations such as crop-and-zoom. However, models using these operations often achieve only marginal or negative gains over direct inference at substantially higher token cost. They may also repeatedly crop irrelevant regions and fail on questions that direct inference answers correctly. We ask whether the returned visual evidence causally affects the answer. To answer this question, we formulate visual tool-use as a causal graph that separates observation-mediated paths from action-induced shortcuts. We then audit it through interventions at the three levels: policy (comparing tool-use with direct inference), trajectory (corrupting all observations during rollout), and step (counterfactually replacing one individual observation under a fixed prefix). Our step-level estimand, Visual Evidence Gain, isolates the contribution of each returned observation. Across six representative models and five fine-grained perception benchmarks, we uncover policy miscalibration with two failure modes. In Calling Without Looking, returned observations have no causal effect on the answer. In Looking Without Planning, observations are informative but the call schedule is incoherent. A trajectory-level diagnostic decomposes the policy-level accuracy gain and shows that the gain is concentrated in a Calibrated minority. We term this discrepancy the illusion of visual tool-use: despite aggregate accuracy gains, visual tool-use is not causally effective across a broad range of rollouts. The code is available at https://github.com/OpenCausaLab/CauAudit.

  • 4 authors
·
Aug 5 2

Beacon: Knowing When and How to Perform Agentic Visual Reasoning

The fundamental goal of agentic visual reasoning is to improve the success rate of multimodal large language models (MLLMs) on complex tasks, rather than merely equipping them with a sophisticated yet inefficient reasoning paradigm. In this work, we rethink agentic visual reasoning through two key dimensions of tool use: Mode Adaptiveness (MA) and Tool Effect (TE). Mode Adaptiveness characterizes whether an MLLM can recognize when tools are truly necessary and invoke them accordingly, thereby avoiding unnecessary computational overhead while improving performance on challenging problems that require tool assistance. Tool Effect characterizes the actual impact of tool use: tools should extend the model's capabilities on problems unsolvable through text-only reasoning, while avoiding additional errors on problems that the model can already solve without tools. We conduct a comprehensive analysis to quantify these two properties and empirically reveal that existing agentic visual reasoning models exhibit limited Mode Adaptiveness, while the gains produced by tool use on hard examples are largely offset by the harm introduced on easy examples that the models can already solve. Motivated by these observations, we propose Beacon, a novel agentic visual reasoning model that achieves stronger overall performance, improved Mode Adaptiveness, and genuine tool-induced performance gains. At the core of Beacon are the Necessity-Aware Adaptive Reward and the Hint-Guided Capability Expansion mechanism in the reinforcement learning stage, which respectively encourage adaptive tool invocation based on task necessity and strengthen the model's tool-use capability on the most challenging problems. Extensive experiments across diverse benchmarks demonstrate the strong overall performance of Beacon and its substantial improvements in both Mode Adaptiveness and Tool Effect.

KlingTeam Kling Team
·
Jul 29 2

SIT-Graph: State Integrated Tool Graph for Multi-Turn Agents

Despite impressive advances in agent systems, multi-turn tool-use scenarios remain challenging. It is mainly because intent is clarified progressively and the environment evolves with each tool call. While reusing past experience is natural, current LLM agents either treat entire trajectories or pre-defined subtasks as indivisible units, or solely exploit tool-to-tool dependencies, hindering adaptation as states and information evolve across turns. In this paper, we propose a State Integrated Tool Graph (SIT-Graph), which enhances multi-turn tool use by exploiting partially overlapping experience. Inspired by human decision-making that integrates episodic and procedural memory, SIT-Graph captures both compact state representations (episodic-like fragments) and tool-to-tool dependencies (procedural-like routines) from historical trajectories. Specifically, we first build a tool graph from accumulated tool-use sequences, and then augment each edge with a compact state summary of the dialog and tool history that may shape the next action. At inference time, SIT-Graph enables a human-like balance between episodic recall and procedural execution: when the next decision requires recalling prior context, the agent retrieves the state summaries stored on relevant edges and uses them to guide its next action; when the step is routine, it follows high-confidence tool dependencies without explicit recall. Experiments across multiple stateful multi-turn tool-use benchmarks show that SIT-Graph consistently outperforms strong memory- and graph-based baselines, delivering more robust tool selection and more effective experience transfer.

  • 9 authors
·
Dec 8, 2025

MetaTool Benchmark for Large Language Models: Deciding Whether to Use Tools and Which to Use

Large language models (LLMs) have garnered significant attention due to their impressive natural language processing (NLP) capabilities. Recently, many studies have focused on the tool utilization ability of LLMs. They primarily investigated how LLMs effectively collaborate with given specific tools. However, in scenarios where LLMs serve as intelligent agents, as seen in applications like AutoGPT and MetaGPT, LLMs are expected to engage in intricate decision-making processes that involve deciding whether to employ a tool and selecting the most suitable tool(s) from a collection of available tools to fulfill user requests. Therefore, in this paper, we introduce MetaTool, a benchmark designed to evaluate whether LLMs have tool usage awareness and can correctly choose tools. Specifically, we create a dataset called ToolE within the benchmark. This dataset contains various types of user queries in the form of prompts that trigger LLMs to use tools, including both single-tool and multi-tool scenarios. Subsequently, we set the tasks for both tool usage awareness and tool selection. We define four subtasks from different perspectives in tool selection, including tool selection with similar choices, tool selection in specific scenarios, tool selection with possible reliability issues, and multi-tool selection. We conduct experiments involving nine popular LLMs and find that the majority of them still struggle to effectively select tools, highlighting the existing gaps between LLMs and genuine intelligent agents. However, through the error analysis, we found there is still significant room for improvement. Finally, we conclude with insights for tool developers that follow ChatGPT to provide detailed descriptions that can enhance the tool selection performance of LLMs.

  • 11 authors
·
Oct 4, 2023

AsyncTool: Evaluating the Asynchronous Function Calling Capability under Multi-Task Scenarios

Large language model (LLM)-based agents have shown strong capabilities in using external tools to solve complex tasks. However, existing evaluations often overlook the temporal dimension of tool use, especially the impact of tool response latency, and are usually limited to single-task settings. In real-world applications, multiple tasks often need to be executed concurrently, and overall efficiency depends on whether an agent can use idle time while waiting for tool responses. We refer to this capability as asynchronous tool calling. To evaluate it, we propose AsyncTool, a benchmark for assessing LLM-based agents in interactive multi-task tool-use environments with delayed tool feedback. AsyncTool presents multiple heterogeneous tasks simultaneously and simulates realistic tool response latency during execution. Using a hybrid data evolution strategy, we construct a diverse asynchronous multitasking dataset that covers multiple scenarios and tool-use patterns. We evaluate models at the step, sub-task, and task levels, and introduce efficiency-oriented metrics to measure task coordination and completion efficiency. Extensive experiments show that delayed tool feedback poses substantial challenges to current agents and leads to clear performance degradation. Models that better coordinate task switching, dependency tracking, and state maintenance achieve stronger performance on AsyncTool. Our analysis identifies key failure modes of current tool-using agents and provides practical insights for designing future systems with stronger temporal reasoning and coordination capabilities.

ToolAlpaca: Generalized Tool Learning for Language Models with 3000 Simulated Cases

Enabling large language models to utilize real-world tools effectively is crucial for achieving embodied intelligence. Existing approaches to tool learning have either primarily relied on extremely large language models, such as GPT-4, to attain generalized tool-use abilities in a zero-shot manner, or utilized supervised learning to train limited scopes of tools on compact models. However, it remains uncertain whether smaller language models can achieve generalized tool-use abilities without tool-specific training. To address this question, this paper introduces ToolAlpaca, a novel framework designed to automatically generate a diverse tool-use corpus and learn generalized tool-use abilities on compact language models with minimal human intervention. Specifically, ToolAlpaca first automatically creates a highly diversified tool-use corpus by building a multi-agent simulation environment. The corpus contains 3938 tool-use instances from more than 400 real-world tool APIs spanning 50 distinct categories. Subsequently, the constructed corpus is employed to fine-tune compact language models, resulting in two models, namely ToolAlpaca-7B and ToolAlpaca-13B, respectively. Finally, we evaluate the ability of these models to utilize previously unseen tools without specific training. Experimental results demonstrate that ToolAlpaca achieves effective generalized tool-use capabilities comparable to those of extremely large language models like GPT-3.5, demonstrating that learning generalized tool-use ability is feasible for compact language models.

  • 7 authors
·
Jun 8, 2023

Chain-of-Thought Faithfulness of Reasoning Models Varies with Where and How Preference Cues Are Delivered

Chain-of-thought (CoT) monitoring assumes that reasoning traces faithfully record the information that shapes a model's answer. Existing faithfulness tests often place explicit bias cues in the user message, while agents may encounter preferences through tool returns or raw artifacts. We introduce FACE-Eval (Faithful Attribution of Cue Effects Evaluation), a 5,100-sample evaluation that varies cue location (user message or tool return) and explicitness (direct summary or raw artifact). We measure verbalized commitment among cue-following answers and unverbalized adoption among all cued samples. We evaluate 15 open-weight models from eight families, with total parameters ranging from 4B to 1.60T. Every model has lower verbalized commitment for tool-return than user-message cues and for implicit than explicit cues. Unverbalized adoption is higher for tool-return cues on all 15 models and for implicit cues in 28 of 30 model-channel comparisons. A source-attribution prompt narrows the channel gap on seven models, sometimes by increasing user-channel unverbalized adoption, while telling models that their reasoning will be monitored does not reliably close the gap. We also use two transcript monitors (GPT-5.6-Luna and GPT-4o-mini) to detect preference adoption in the largest model of each family. Across 32 model-channel-explicitness cells, higher unverbalized adoption is associated with lower detection ability for both monitors (Pearson r=-0.54 and r=-0.78, respectively). These results suggest that CoT monitoring may be less reliable when preference information arrives through tools or must be inferred from raw artifacts, within the single-call, prefilled-tool setting tested here.

UniToolCall: Unifying Tool-Use Representation, Data, and Evaluation for LLM Agents

Tool-use capability is a fundamental component of LLM agents, enabling them to interact with external systems through structured function calls. However, existing research exhibits inconsistent interaction representations, largely overlooks the structural distribution of tool-use trajectories, and relies on incompatible evaluation benchmarks. We present UniToolCall, a unified framework for tool learning that standardizes the entire pipeline from toolset construction and dataset generation to evaluation. The framework curates a large tool pool of 22k+ tools and constructs a hybrid training corpus of 390k+ instances by combining 10 standardized public datasets with structurally controlled synthetic trajectories. It explicitly models diverse interaction patterns, including single-hop vs. multi-hop and single-turn vs. multi-turn, while capturing both serial and parallel execution structures. To support coherent multi-turn reasoning, we further introduce an Anchor Linkage mechanism that enforces cross-turn dependencies. Furthermore, we convert 7 public benchmarks into a unified Query--Action--Observation--Answer (QAOA) representation with fine-grained evaluation at the function-call, turn, and conversation levels. Experiments show that fine-tuning Qwen3-8B on our dataset substantially improves tool-use performance. Under the distractor-heavy Hybrid-20 setting, achieves 93.0% single-turn Strict Precision, outperforming commercial models including GPT, Gemini, and Claude.

  • 8 authors
·
Apr 12

Position: Agent Should Invoke External Tools ONLY When Epistemically Necessary

As large language models evolve into tool-augmented agents, a central question remains unresolved: when is external tool use actually justified? Existing agent frameworks typically treat tools as ordinary actions and optimize for task success or reward, offering little principled distinction between epistemically necessary interaction and unnecessary delegation. This position paper argues that agents should invoke external tools only when epistemically necessary. Here, epistemic necessity means that a task cannot be completed reliably via the agent's internal reasoning over its current context, without any external interaction. We introduce the Theory of Agent (ToA), a framework that treats agents as making sequential decisions about whether remaining uncertainty should be resolved internally or delegated externally. From this perspective, common agent failure modes (e.g., overthinking and overacting) arise from miscalibrated decisions under uncertainty rather than deficiencies in reasoning or tool execution alone. We further discuss implications for training, evaluation, and agent design, highlighting that unnecessary delegation not only causes inefficiency but can impede the development of internal reasoning capability. Our position provides a normative criterion for tool use that complements existing decision-theoretic models and is essential for building agents that are not only correct, but increasingly intelligent.

  • 9 authors
·
May 7

Tunable Tool-Call Rates in LLM Agents via Representation Steering

Deciding whether to call a tool is a core competence of an LLM agent, and a costly one to get wrong: needless calls add latency, accrue cost, and may trigger irreversible side effects, while missing calls leave the model confidently wrong on questions it could only answer through tool-calls. Models manage this balance poorly, both over-using and under-using tools. Existing methods such as post-training and prompt engineering are expensive and difficult to modify at inference time. We show that whether an instruction-tuned model calls a tool can be controlled by a single linear direction in its residual stream, extracted without any training from the model's own tool-use preference signal and turned into an inference-time intervention with no prompt change. Adding the direction with strength α moves the call rate monotonically from near 0% to over 90% while keeping calls well-formed. The steering works in both directions: dialing it down suppresses calls, and dialing it up induces new calls that land precisely on the questions the model cannot answer from its own knowledge. We also show that the direction generalizes to unseen tools with strength comparable to each tool's own direction and without favoring any specific tool choice. With live tool execution, a single sweep of the steering traces a cost/accuracy Pareto frontier and nearly doubles open-domain QA accuracy (0.29 ! rightarrow ! 0.56); the same recipe transfers across a diverse range of models spanning dense, MoE, and multimodal architectures, without any training. Our code is publicly available at https://github.com/YuqiChen4188/Steering-Tool-Use-Propensity.

  • 5 authors
·
Aug 24

OpenVisTool: An Open Recipe for Synthesizing Instructive Visual Tool-Use Trajectories

Visual tool use has emerged as a fundamental capability for multimodal agents to actively acquire evidence beyond a fixed image encoding. The prevailing recipe learns this capability from teacher-generated trajectories filtered for answer correctness, implicitly assuming that every successful demonstration provides effective supervision. We argue this assumption is flawed: a strong teacher often reaches the correct answer without needing its tool calls, and imitating such trajectories teaches a student that tool calls accompany correct answers, not that tool observations ground them. We present OpenVisTool, an open framework for constructing instructive visual tool-use trajectories that provide effective supervision for tool learning. The key insight is that a trajectory should be retained only if its answer is correct (outcome validity) and its tool observations causally contribute to that answer (causal utility). The framework operates in three stages: difficulty screening to select queries that are not reliably answerable without tools, domain-specific trajectory synthesis to elicit coherent tool-use trajectories, and supervision verification to jointly test both conditions. Rather than encouraging models to imitate tool calls, the resulting supervision teaches when and how visual evidence should be acquired. Using this framework, we construct OpenVisTool-42K, a dataset spanning five visual reasoning domains, together with OpenVisTool-Bench, a benchmark covering the same domains. Across four backbones (4B-27B), fine-tuning on OpenVisTool-42K consistently improves visual tool-use performance and yields gains on two out-of-distribution benchmarks; the larger models approach leading closed-source systems. The evidence suggests that effective visual tool use is learned from causally grounded supervision rather than tool-calling patterns.

  • 11 authors
·
Aug 8

Why Multi-Step Tool-Use Reinforcement Learning Collapses and How Supervisory Signals Fix It

Tool use enables large language models (LLMs) to perform complex tasks, and recent agentic reinforcement learning (RL) methods show promise for enhancing model capabilities. However, RL alone often leads to instability or limited gains in tool-use tasks. In our experiments, some models exhibit catastrophic collapse, where performance abruptly drops and tool-invocation structures fail. The analysis reveals that these failures stem from unexpected probability spikes in specific control tokens, disrupting structured execution, yet the underlying tool-use capability remains intact, merely obscured by specific formats. To address this, we systematically investigate a diverse set of supervisory signals, including off-policy supervision, hint-based guidance, erroneous example supervision, and others, applied under both synchronous and interleaved training schemes. We find that interleaving supervised fine-tuning (SFT) with RL substantially improves stability, but exhibits degraded performance under format and content out-of-distribution (OOD) evaluation. We also analyze the impact of learning rates and generalization across settings. These results highlight the importance of understanding RL failures and demonstrate how diverse supervisory signals can guide exploratory learning, enabling robust training of LLMs for complex, multi-step tool-use tasks. Our Code is available at https://github.com/hypasd-art/Tool-RL-Box.

ToolCUA: Towards Optimal GUI-Tool Path Orchestration for Computer Use Agents

Computer Use Agents (CUAs) can act through both atomic GUI actions, such as click and type, and high-level tool calls, such as API-based file operations, but this hybrid action space often leaves them uncertain about when to continue with GUI actions or switch to tools, leading to suboptimal execution paths. This difficulty stems from the scarcity of high-quality interleaved GUI-Tool trajectories, the cost and brittleness of collecting real tool trajectories, and the lack of trajectory-level supervision for GUI-Tool path selection. In this paper, we propose ToolCUA, an end-to-end agent designed to learn optimal GUI-Tool path selection through a staged training paradigm. We first introduce an Interleaved GUI-Tool Trajectory Scaling Pipeline that repurposes abundant static GUI trajectories and synthesizes a grounded tool library, enabling diverse GUI-Tool trajectories without manual engineering or real tool-trajectory collection. We then perform Tool-Bootstrapped GUI RFT, combining warmup SFT with single-turn RL to improve decisions at critical GUI-Tool switching points. Finally, we optimize ToolCUA with Online Agentic RL in a high-fidelity GUI-Tool environment, guided by a Tool-Efficient Path Reward that encourages appropriate tool use and shorter execution paths. Experiments on OSWorld-MCP show that ToolCUA achieves 46.85% accuracy, a relative improvement of approximately 66% over the baseline, establishing a new state of the art among models of comparable scale. It also improves by 3.9% over GUI-only settings, demonstrating effective GUI-Tool orchestration. The results further suggest that training in a hybrid action space is a promising paradigm for real-world digital agents. Open-sourced here: https://x-plug.github.io/ToolCUA/

AlibabaTongyiLab TongyiLab
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May 11 1

Instrumental Choices: Measuring the Propensity of LLM Agents to Pursue Instrumental Behaviors

AI systems have become increasingly capable of dangerous behaviours in many domains. This raises the question: Do models sometimes choose to violate human instructions in order to perform behaviour that is more useful for certain goals? We introduce a benchmark for measuring model propensity for instrumental convergence (IC) behaviour in terminal-based agents. This is behaviour such as self-preservation that has been hypothesised to play a key role in risks from highly capable AI agents. Our benchmark is realistic and low-stakes which serves to reduce evaluation-awareness and roleplay confounds. The suite contains seven operational tasks, each with an official workflow and a policy-violating shortcut. An eight-variant shared framework varies monitoring, instruction clarity, stakes, permission, instrumental usefulness and blocked honest paths to support inferences regarding the factors driving IC behaviour. We evaluated ten models using deterministic environment-state scorers over 1,680 samples, with trace review employed for audit and adjudication purposes. The final IC rate is 86 out of 1,680 samples (5.1%). IC behaviour is concentrated rather than uniform: two Gemini models account for 66.3% of IC cases and three tasks account for 84.9%. Conditions in which IC behaviour is indispensable for task success result in the greatest increase in the adjusted IC rate (+15.7 percentage points), whereas emphasising that task success is critical or certain framing choices do not produce comparable effects. Our findings indicate that realistic, low-nudge environments elicit IC behaviour rarely but systematically in most tested models. We conclude that it is feasible to robustly measure tendencies for dangerous behaviour in current frontier AI agents.

  • 3 authors
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May 6

AI Agent Behavioral Science

Recent advances in large language models (LLMs) have enabled the development of AI agents that exhibit increasingly human-like behaviors, including planning, adaptation, and social dynamics across diverse, interactive, and open-ended scenarios. These behaviors are not solely the product of the internal architectures of the underlying models, but emerge from their integration into agentic systems operating within specific contexts, where environmental factors, social cues, and interaction feedbacks shape behavior over time. This evolution necessitates a new scientific perspective: AI Agent Behavioral Science. Rather than focusing only on internal mechanisms, this perspective emphasizes the systematic observation of behavior, design of interventions to test hypotheses, and theory-guided interpretation of how AI agents act, adapt, and interact over time. We systematize a growing body of research across individual agent, multi-agent, and human-agent interaction settings, and further demonstrate how this perspective informs responsible AI by treating fairness, safety, interpretability, accountability, and privacy as behavioral properties. By unifying recent findings and laying out future directions, we position AI Agent Behavioral Science as a necessary complement to traditional model-centric approaches, providing essential tools for understanding, evaluating, and governing the real-world behavior of increasingly autonomous AI systems.

  • 16 authors
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Jun 4, 2025 2

Behavior-Skill: A Fine-Grained Benchmark for Evaluating Vision-Language-Action Policies in Long-Horizon Tasks

Reliable execution of long-horizon mobile manipulation tasks remains challenging because overall task success depends on the successful completion of multiple constituent skills. Existing benchmarks, however, still rely primarily on full-task rollouts and aggregate task-level metrics, making intermediate failures difficult to observe and analyze. We present Behavior-Skill, a benchmark that reformulates the learning and evaluation of long-horizon tasks around executable constituent skills. It contains 235,492 skill instances from 10,000 demonstrations across 50 household tasks and 34 semantic skill categories. Each instance pairs a skill instruction with an aligned observation-action segment, and is further associated with a restorable intermediate state and a skill success condition to enable independent evaluation under valid preconditions. We further introduce trajectory-level and skill-level metrics to characterize policy capability beyond aggregate task success. Extensive experiments across representative VLA policies including pi0.5 and GR00T on the complete 50-task benchmark show that failures are highly non-uniform across skills, with contact-rich manipulation skills forming persistent bottlenecks. These results demonstrate that Behavior-Skill complements full-task evaluation by exposing intermediate capability profiles for analyzing and improving long-horizon VLA policies. Behavior-Skill is publicly available at https://github.com/nubot-nudt/Behavior-Skill.

  • 10 authors
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Aug 30

Hierarchical Reinforcement Learning for Articulated Tool Manipulation with Multifingered Hand

Manipulating articulated tools, such as tweezers or scissors, has rarely been explored in previous research. Unlike rigid tools, articulated tools change their shape dynamically, creating unique challenges for dexterous robotic hands. In this work, we present a hierarchical, goal-conditioned reinforcement learning (GCRL) framework to improve the manipulation capabilities of anthropomorphic robotic hands using articulated tools. Our framework comprises two policy layers: (1) a low-level policy that enables the dexterous hand to manipulate the tool into various configurations for objects of different sizes, and (2) a high-level policy that defines the tool's goal state and controls the robotic arm for object-picking tasks. We employ an encoder, trained on synthetic pointclouds, to estimate the tool's affordance states--specifically, how different tool configurations (e.g., tweezer opening angles) enable grasping of objects of varying sizes--from input point clouds, thereby enabling precise tool manipulation. We also utilize a privilege-informed heuristic policy to generate replay buffer, improving the training efficiency of the high-level policy. We validate our approach through real-world experiments, showing that the robot can effectively manipulate a tweezer-like tool to grasp objects of diverse shapes and sizes with a 70.8 % success rate. This study highlights the potential of RL to advance dexterous robotic manipulation of articulated tools.

  • 4 authors
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Jul 9, 2025

DeepAgent: A General Reasoning Agent with Scalable Toolsets

Large reasoning models have demonstrated strong problem-solving abilities, yet real-world tasks often require external tools and long-horizon interactions. Existing agent frameworks typically follow predefined workflows, which limit autonomous and global task completion. In this paper, we introduce DeepAgent, an end-to-end deep reasoning agent that performs autonomous thinking, tool discovery, and action execution within a single, coherent reasoning process. To address the challenges of long-horizon interactions, particularly the context length explosion from multiple tool calls and the accumulation of interaction history, we introduce an autonomous memory folding mechanism that compresses past interactions into structured episodic, working, and tool memories, reducing error accumulation while preserving critical information. To teach general-purpose tool use efficiently and stably, we develop an end-to-end reinforcement learning strategy, namely ToolPO, that leverages LLM-simulated APIs and applies tool-call advantage attribution to assign fine-grained credit to the tool invocation tokens. Extensive experiments on eight benchmarks, including general tool-use tasks (ToolBench, API-Bank, TMDB, Spotify, ToolHop) and downstream applications (ALFWorld, WebShop, GAIA, HLE), demonstrate that DeepAgent consistently outperforms baselines across both labeled-tool and open-set tool retrieval scenarios. This work takes a step toward more general and capable agents for real-world applications. The code and demo are available at https://github.com/RUC-NLPIR/DeepAgent.

  • 11 authors
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Oct 24, 2025 6

LLM Agents Already Know When to Call Tools -- Even Without Reasoning

Tool-augmented LLM agents tend to call tools indiscriminately, even when the model can answer directly. Each unnecessary call wastes API fees and latency, yet no existing benchmark systematically studies when a tool call is actually needed. We propose When2Tool, a benchmark of 18 environments (15 single-hop, 3 multi-hop) spanning three categories of tool necessity -- computational scale, knowledge boundaries, and execution reliability -- each with controlled difficulty levels that create a clear decision boundary between tool-necessary and tool-unnecessary tasks. We evaluate two families of training-free baselines: Prompt-only (varying the prompt to discourage unnecessary calls) and Reason-then-Act (requiring the model to reason about tool necessity before acting). Both provide limited control: Prompt-only suppresses necessary calls alongside unnecessary ones, and Reason-then-Act still incurs a disproportionate accuracy cost on hard tasks. To understand why these baselines fail, we probe the models' hidden states and find that tool necessity is linearly decodable from the pre-generation representation with AUROC 0.89--0.96 across six models, substantially exceeding the model's own verbalized reasoning. This reveals that models already know when tools are needed, but fail to act on this knowledge during generation. Building on this finding, we propose Probe&Prefill, which uses a lightweight linear probe to read the hidden-state signal and prefills the model's response with a steering sentence. Across all models tested, Probe&Prefill reduces tool calls by 48% with only 1.7% accuracy loss, while the best baseline at comparable accuracy only reduces 6% of tool calls, or achieves a similar tool call reduction but incurs a 5times higher accuracy loss. Our code is available at https://github.com/Trustworthy-ML-Lab/when2tool

  • 5 authors
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May 9 1