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opencl: split ggml-opencl.cl into multiple files and cleanup (llama/12886)
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#pragma OPENCL EXTENSION cl_khr_fp16 : enable
#ifdef cl_intel_required_subgroup_size
#pragma OPENCL EXTENSION cl_intel_required_subgroup_size : enable
#define INTEL_GPU 1
#define REQD_SUBGROUP_SIZE_16 __attribute__((intel_reqd_sub_group_size(16)))
#define REQD_SUBGROUP_SIZE_32 __attribute__((intel_reqd_sub_group_size(32)))
#elif defined(cl_qcom_reqd_sub_group_size)
#pragma OPENCL EXTENSION cl_qcom_reqd_sub_group_size : enable
#define ADRENO_GPU 1
#define REQD_SUBGROUP_SIZE_64 __attribute__((qcom_reqd_sub_group_size("half")))
#define REQD_SUBGROUP_SIZE_128 __attribute__((qcom_reqd_sub_group_size("full")))
#endif
//------------------------------------------------------------------------------
// norm
//------------------------------------------------------------------------------
kernel void kernel_norm(
global void * src0,
ulong offset0,
global float * dst,
ulong offsetd,
int ne00,
int ne01,
int ne02,
int ne03,
ulong nb01,
ulong nb02,
ulong nb03,
float eps,
local float * sum
) {
src0 = (global void*)((global char*)src0 + offset0);
dst = (global void*)((global char*)dst + offsetd);
int i03 = get_group_id(2);
int i02 = get_group_id(1);
int i01 = get_group_id(0);
global float * x = (global float *) ((global char *) src0 + i03*nb03 + i02*nb02 + i01*nb01);
// MEAN
// parallel sum
sum[get_local_id(0)] = 0.0f;
for (int i00 = get_local_id(0); i00 < ne00; i00 += get_local_size(0)) {
sum[get_local_id(0)] += x[i00];
}
// reduce
barrier(CLK_LOCAL_MEM_FENCE);
for (uint i = get_local_size(0)/2; i > 0; i /= 2) {
if (get_local_id(0) < i) {
sum[get_local_id(0)] += sum[get_local_id(0) + i];
}
barrier(CLK_LOCAL_MEM_FENCE);
}
float mean = sum[0] / ne00;
// recenter and VARIANCE
barrier(CLK_LOCAL_MEM_FENCE);
global float * y = dst + i03*ne02*ne01*ne00 + i02*ne01*ne00 + i01*ne00;
sum[get_local_id(0)] = 0.0f;
for (int i00 = get_local_id(0); i00 < ne00; i00 += get_local_size(0)) {
y[i00] = x[i00] - mean;
sum[get_local_id(0)] += y[i00] * y[i00];
}
// reduce
barrier(CLK_LOCAL_MEM_FENCE);
for (uint i = get_local_size(0)/2; i > 0; i /= 2) {
if (get_local_id(0) < i) {
sum[get_local_id(0)] += sum[get_local_id(0) + i];
}
barrier(CLK_LOCAL_MEM_FENCE);
}
float variance = sum[0] / ne00;
float scale = 1.0f/sqrt(variance + eps);
for (int i00 = get_local_id(0); i00 < ne00; i00 += get_local_size(0)) {
y[i00] = y[i00] * scale;
}
}