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+ ---
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+ license: other
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+ title: Minimal Selfhood Threshold
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+ emoji: ⚡
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+ colorFrom: indigo
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+ colorTo: yellow
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+ pinned: true
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+ ---
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+ # Minimal Selfhood Threshold: From 3×3 Agent to LED Cosmos
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+
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+ Plain-language overview:
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+ - We start with one simple agent (a dot) in a tiny 3×3 world.
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+ - We use a score S built from predictive accuracy, error stability, and a body-on bit.
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+ - If S passes a threshold (here, 62), we mark the agent as “awake” in the demos.
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+ - One awakened agent can boost another (contagion).
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+ - A grid of agents awakens as a wave (collective).
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+ - We simulate an LED cosmos (27×27) lighting up when all agents awaken.
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+
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+ What the Space shows:
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+ - Interactive visualizations of agents, S, and awakening waves.
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+ - Sliders to explore how S changes with predictive rate, error variance, and body bit.
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+ - Simulated contagion and collective propagation based on the S rule.
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+
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+ Important notes:
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+ - Threshold 62 is a design choice used in these demos, based on prior analyses in my manuscript. It is not claimed as a universal law.
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+ - The integrated-information (Φ) references are illustrative, not validated measures.
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+
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+ License and permissions:
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+ - See LICENSE for terms. Do not reuse code, visuals, or glyphs without explicit permission.