1. Introduction  
2. Related Work  
3. Methodology  
3.1. Color Constancy  
3.2. Generative Adversarial Networks (GANs)  
3.3. Illuminant Color Prediction  
4. Experiments  
4.1. Datasets  
4.2. Error Metric  
5. Evaluation  
5.1. Linear RGB vs. sRGB  
5.3. Error Sources  
5.5. Scene Based Performance  
5.6. Comparison to the State-of-the-Art  
6. Conclusion